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Dateiname: AS-TheCanyon Download

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Dateigrösse: 55,84 MB
Autor: Azarael
Hochgeladen von: Schotti
Hinzugefügt am: 19.09.2010
Downloads: 3253
Bewertung: 0
Map - Pics
AS-TheCanyon AS-TheCanyon AS-TheCanyon
Beschreibung
Title: AS-TheCanyon-R7H
Filename: AS-TheCanyon-R7H
Author: Matteo 'Azarael' Amato
Email Address:
Release Date: 13th September, 2010
Version: Release 7, version H

Credits:
Hazel.H for skybox texture - www.hazelwhorley.com
Hourences for HourIndusX_UT2004 - www.hourences.com
Kruger for the UT99 version and an unknown porter for the 2k4z version
(RTO) for testing

Play Information
----------------

Game: Unreal Tournament 2004
Level Name: AS-TheCanyon-R7H
Game Type: Assault
Botmatch: No
Single Player: No
Teamplay: Yes
New Textures: Yes
New Sounds: No
New Music: Yes
New Mutators: No


Construction
------------

Base: Built from scratch
Build Time: I work so slackly that I've honestly forgotten
Ideal Playercount: 10-14 players
Editor(s) Used: UnrealEd 3
Known Bugs: Occasional problems with falling through terrain


Installation
------------
Unzip AS-TheCanyon-R7H
Store the *.ut2 file in your Maps\ directory along with the others
(see guide below), then either doubleclick on it, or type open AS-TheCanyon-R7H in
the console, or select the Map in a Botmatch or an Internet game.

Guide:
*.unr and *.ut2 files go in Maps\
*.utx files go in Textures\
*.umx and *.ogg files go in Music\
*.uax files go in Sounds\
*.u, *.int, and *.ini files go in System\
*.usx files go in staticmeshes\
*.ukx files go in animations\
*.ka files go in karma\
*.upx files go in prefabs\


Extended Description
--------------------

"Grandcanyon, the way it should have been made in the first place."


Author's Notes
--------------

This started as an instinctive project after I got tired of playing the original, heavily minigun spam based map, which coincidentally looked like a UT99 map.
If the dust emitters are a problem, please use World Detail Medium or Low, whichever one happens to turn them off.
Requires HourIndusX_UT2004
This map isn't final and probably never will be, as I am never really satisfied.
Bot pathing is incomplete, as my time really went into trying to balance the map.
This map lacks an outro sequence.


Copyright / Permissions
-----------------------
This level is copyright 2010, by Matteo 'Azarael' Amato.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.

UnrealŽ Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal
Tournament logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.



ReadMe created by NC3's ReadMe Generator.
http://nalicity.beyondunreal.com/

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