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MrCoolheit
16.07.2010, 13:59
endlich ein UT Foprum in dem ich nahc dem registrieren auch was schreiben darf^^

also folgendes, ich nutze win 7 64bit. falls das wichtig ist^^

zuerst konnte ich das spiel nicht mal von der DVD installieren, da er den installer nicht ausführte, also habe ich den Key bei steam eingegeben und es downgeloadet. funktionierte auch alles super und ich konnte total toll UT spielen.

seit neustem macht mein UT allerdings probleme, die campagne und das joinen auf servern klappt wunderbar, das level lädt und ich kann loslegen.

sobald ich aber ein instant match starten möchte, also quasi "komm ich zock ma offline ich geiler typ", stürzt beim ladebildschirm das spiel ab mit dem fehler "UT3.exe funktioniert nicht mehr".

was umso komischer ist, da beim instant match sogar die level nicht geladen werden, die beim online spiel funktionieren.

hat jemand ne ahnung was da passiert ist udn warum alles funktioniert ausser die instant matches? ich wäre sehr dankbar und so sachen!

Razorkill
16.07.2010, 14:12
Hachja...Steam.

Deine Launch.log wäre mal schön zu sehen.
Bei Xp ist die unter

....\My Games\Unreal Tournament 3\UTGame\Logs

wo Win7 die hinpackt,weiss ich nicht

MrCoolheit
16.07.2010, 14:21
na wenns hilft^^
irgendwie scheint er am ende was nicht laden zu können wie ich grade sehe, allerdings hab ich UT3 auch schon komplett aus steam gelöscht und neu rintergeladen und trotzdem scheint was nicht zu funktionieren!

log:
Log: Log file open, 07/15/10 04:50:32
Init: Version: 3809
Init: Epic Internal: 0
Init: Compiled: Mar 26 2009 00:58:21
Init: Command line:
Init: Base directory: d:\steam\steamapps\common\unreal tournament 3\Binaries\
Init: Character set: Unicode
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTEditor.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTEditorUserSettings.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTCompat.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTEngine.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTGame.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTInput.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTUI.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTMapLists.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTVote.ini
Log: Deleting old log file Launch-backup-2010.07.15-04.50.32.log
Init: Computer: XXXXXXX
Init: User: XXXXXXX
Init: CPU Page size=4096, Processors=4
Init: High frequency timer resolution =3.125175 MHz
Init: Memory total: Phys=4193464K Pagef=4194303K Virt=4194176K
Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
Init: WinSock: I am XXXXXXXX (192.168.2.101:0)
Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
Init: Object subsystem initialized
Init: Startup System Settings:
Init: System Settings:
Init: StaticDecals=true
Init: DynamicDecals=true
Init: DynamicLights=true
Init: DynamicShadows=true
Init: LightEnvironmentShadows=true
Init: CompositeDynamicLights=false
Init: DirectionalLightmaps=true
Init: MotionBlur=true
Init: DepthOfField=true
Init: Bloom=true
Init: QualityBloom=true
Init: Distortion=true
Init: DropParticleDistortion=false
Init: SpeedTreeLeaves=true
Init: SpeedTreeFronds=true
Init: OnlyStreamInTextures=true
Init: LensFlares=true
Init: FogVolumes=true
Init: FloatingPointRenderTargets=true
Init: Trilinear=true
Init: OneFrameThreadLag=true
Init: UseVsync=true
Init: UpscaleScreenPercentage=true
Init: Fullscreen=true
Init: AllowD3D10=true
Init: EnableHighPolyChars=false
Init: SkeletalMeshLODBias=0
Init: ParticleLODBias=0
Init: DetailMode=2
Init: ShadowFilterQualityBias=1
Init: MaxAnisotropy=16
Init: MaxMultisamples=1
Init: MinShadowResolution=32
Init: MaxShadowResolution=512
Init: ResX=1920
Init: ResY=1080
Init: ScreenPercentage=100.000
Init: SceneCaptureStreamingMultiplier=1.000
Init: FoliageDrawRadiusMultiplier=1.000
Init: ShadowTexelsPerPixel=2.000
Log: TEXTUREGROUP_World: (MinLODSize= 256,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_WorldNormalMap: (MinLODSize= 512,MaxLODSize=1024,LODBias=1)
Log: TEXTUREGROUP_WorldSpecular: (MinLODSize= 256,MaxLODSize=1024,LODBias=1)
Log: TEXTUREGROUP_Character: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_CharacterNormalMap: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_CharacterSpecular: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_Weapon: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_WeaponNormalMap: (MinLODSize=1024,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_WeaponSpecular: (MinLODSize= 512,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_Vehicle: (MinLODSize=1024,MaxLODSize=2048,LODBias=0)
Log: TEXTUREGROUP_VehicleNormalMap: (MinLODSize=1024,MaxLODSize=2048,LODBias=1)
Log: TEXTUREGROUP_VehicleSpecular: (MinLODSize=1024,MaxLODSize=2048,LODBias=1)
Log: TEXTUREGROUP_Effects: (MinLODSize= 256,MaxLODSize=1024,LODBias=0)
Log: TEXTUREGROUP_Skybox: (MinLODSize= 512,MaxLODSize=2048,LODBias=0)
Log: TEXTUREGROUP_UI: (MinLODSize=1024,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_LightAndShadowMap: (MinLODSize= 512,MaxLODSize=4096,LODBias=0)
Log: TEXTUREGROUP_RenderTarget: (MinLODSize= 1,MaxLODSize=4096,LODBias=0)
Init: Friendly System Settings:
Init: TextureDetail=Level5
Init: WorldDetail=Custom
Init: bUseVSync=1
Init: bUseMSAA=0
Init: ScreenPercentage=100
Init: UpscaleScreenPercentage=1
Init: ResX=1920
Init: ResY=1080
Init: Fullscreen=1
Init: AllowMotionBlur=1
Init: OS stats:
Init: Windows Vista
Init: RemoteDesktop=0
Init: Memory stats:
Init: Physical: 4095MB
Init: Virtual: 4095MB
Init: PageFile: 4095MB
Init: CPU stats:
Init: MeasuredPerformanceTime: 386.456 (stored result)
Init: Hyperthreaded: 1
Init: NumProcessorsPerCPU: 1
Init: NumLogicalProcessors: 4
Init: NumPhysicalProcessors: 8196
Init: MaxSpeed: 3200
Init: CurrentSpeed: 3200
Init: CoresPerProcessor: 8196
Init: IsOnBattery: 0
Init: BatteryLevel: -1
Init: Manufacturer: AMD
Init: CPUName: Dual-Core AMD Opteron
Init: L1CacheSize: 64
Init: L2CacheSize: 512
Init: Architecture: x64
Init: GPU stats:
Init: VendorID: 000010DE
Init: DeviceID: 00000615
Init: DriverVersion: 8.17.12.5721
Init: DeviceName: NVIDIA GeForce GTS 250
Init: DriverName: nvd3dum.dll
Init: PixelShaderVersion: 3
Init: VertexShaderVersion: 3
Init: VRAMQuantity: 1024
Init: DedicatedVRAM: 1005
Init: AdapterCount: 1
Init: SupportsHardwareTnL: 1
Init: GPU DeviceID not found in ini.
Init: Machine detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
Init: Previous detected compatibility level: Composite: 4. CPU: 5. GPU: 4.
Log: Initializing FaceFX...
Log: FaceFX initialized:
Log: version 1.710000
Log: licensee Unreal Engine 3 Licensee
Log: project Unreal Engine 3 Project
Log: Preloading (default) startup map UTFrontEnd
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\Core.int
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\Engine.int
Log: GConfig::Find has loaded file: ..\UTGame\Localization\int\Engine.int
Log: Loaded shader cache LocalShaderCache-PC-D3D-SM3.CacheObject: 2267 shaders(0 legacy, 0 redundant), 185 materials
Log: Loaded shader cache RefShaderCache-PC-D3D-SM3.CacheObject: 27892 shaders(0 legacy, 695 redundant), 2950 materials
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\UnrealScriptTest.int
Log: GConfig::Find has loaded file: ..\UTGame\Localization\int\UTGame.int
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTWeapon.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTCustomChar.ini
Log: GConfig::LoadFile associated file: ..\UTGame\Config\UTMap.ini
Log: GConfig::LoadFile has loaded file: ..\UTGame\Config\UTWeb.ini
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\OnlineSubsystemGameSpy.int
Log: GConfig::Find has loaded file: ..\UTGame\Localization\int\UTGameContent.int
Log: 100042 objects as part of root set at end of initial load.
Log: 0 out of 0 bytes used by permanent object pool.
Log: Initializing Engine...
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\Editor.int
Log: GConfig::Find has loaded file: ..\UTGame\Localization\int\UTEditor.int
Init: UEngine initialized
Log: Looking for DLC...
Log: Failed to find Package GuidCache_CustomChars to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Merged DLC config file '..\UTGame\Published\CookedPC\CustomChars\KatPack\UTCustomChar.ini' into existing config '..\UTGame\Config\UTCustomChar.ini'
Log: Merged DLC config file '..\UTGame\Published\CookedPC\CustomChars\UT3_Rankin\UTCustomChar.ini' into existing config '..\UTGame\Config\UTCustomChar.ini'
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\UTGameUI.int
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomChars\UT3_Rankin\UTGameUI.int' into the config cache
Log: Merged DLC config file '..\UTGame\Published\CookedPC\CustomChars\WarMachine\UTCustomChar.ini' into existing config '..\UTGame\Config\UTCustomChar.ini'
Log: Failed to find Package GuidCache_CustomChars to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
Log: GConfig::Find has loaded file: ..\UTGame\Config\CDOM-CBP3-CollisionCourse.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CDOM-CBP3-CollisionCourse.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CDOM-CBP3-Enslaved.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CDOM-CBP3-Enslaved.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CDOM-CBP3-Halcyon.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CDOM-CBP3-Halcyon.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CDOM-CBP3-Saip.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CDOM-CBP3-Saip.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CDOM-CBP3-Stronghold.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CDOM-CBP3-Stronghold.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CDOM-CBP3-Velocity.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CDOM-CBP3-Velocity.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CDOM-CBP3-Yarith.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CDOM-CBP3-Yarith.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CTF-CBP3-Agonas.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CTF-CBP3-Agonas.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CTF-CBP3-Antediluvian.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CTF-CBP3-Antediluvian.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CTF-CBP3-Arean.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CTF-CBP3-Arean.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CTF-CBP3-FullThrottle.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CTF-CBP3-FullThrottle.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CTF-CBP3-Krodan.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CTF-CBP3-Krodan.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CTF-CBP3-Morgoth.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CTF-CBP3-Morgoth.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CTF-CBP3-SacredArt.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CTF-CBP3-SacredArt.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CTF-CBP3-TheExcavation.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CTF-CBP3-TheExcavation.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\CTF-CBP3-Vengeance.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\CTF-CBP3-Vengeance.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Cydian.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Cydian.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Decay.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Decay.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Halcyon.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Halcyon.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Incapacitate.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Incapacitate.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Rothem.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Rothem.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Saip.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Saip.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Solar.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Solar.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Stronghold.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Stronghold.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Thor.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Thor.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\DM-CBP3-Yarith.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\DM-CBP3-Yarith.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\VCTF-CBP3-Artemisa.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\VCTF-CBP3-Artemisa.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\VCTF-CBP3-Octopus.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\VCTF-CBP3-Octopus.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\VCTF-CBP3-Refuge.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\VCTF-CBP3-Refuge.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\WAR-CBP3-Industrial.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\WAR-CBP3-Industrial.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\WAR-CBP3-Meditation.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\WAR-CBP3-Meditation.ini' into the config cache
Log: GConfig::Find has loaded file: ..\UTGame\Config\WAR-CBP3-Midst.ini
Log: Read new DLC config file '..\UTGame\Published\CookedPC\CustomMaps\WAR-CBP3-Midst.ini' into the config cache
Log: Failed to find Package GuidCache_CustomChars to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Localization to FullyLoad [FullyLoadType = 3, Tag = ]
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\CH_Cx_Crusader.int
Log: Read new DLC config file '..\UTGame\Published\CookedPC\Localization\INT\CH_Cx_Crusader.int' into the config cache
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\CH_Cx_Skeleton.int
Log: Read new DLC config file '..\UTGame\Published\CookedPC\Localization\INT\CH_Cx_Skeleton.int' into the config cache
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\CH_Cx_Zombie.int
Log: Read new DLC config file '..\UTGame\Published\CookedPC\Localization\INT\CH_Cx_Zombie.int' into the config cache
Log: GConfig::Find has loaded file: ..\Engine\Localization\int\CH_RSHel.int
Log: Read new DLC config file '..\UTGame\Published\CookedPC\Localization\INT\CH_RSHel.int' into the config cache
Log: Failed to find Package GuidCache_CustomChars to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Localization to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomChars to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Localization to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Pickups to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomChars to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Localization to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Packa

//Edit by UTzone-Team: Bitte demnächste die CODE-Tags verwenden!

Ragnos
16.07.2010, 22:12
Log: Failed to find Package GuidCache_CustomChars to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Localization to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomChars to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Localization to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Packages to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Pickups to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomChars to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_CustomMaps to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Package GuidCache_Localization to FullyLoad [FullyLoadType = 3, Tag = ]
Log: Failed to find Packa

Irgendwelche Mods/Maps installiert in letzter Zeit?
Wenn es nicht Steam wäre würde ich sagen bügel nochmal den letzten Patch drüber, aber so....

MrCoolheit
16.07.2010, 22:48
das einzige was unter meinem UT installiert ist, ist das titanpack weil bei steam generell immer dabei, die community bonuspacks und classic domination, ein UT ohne Condemned ist kein UT^^

ansonsten nichts. damit gibg ja UT auch immer, doch nun auf ein mal funktioniert nur noch der dampagnen modus das nervt :O

Donzi
17.07.2010, 08:13
is da nich nen prob mit der cache-aktualisierung?

die ganzen RefShaderCache-PC-D3D-SM´s ma kicken (backup nich vergessen) und ut3 neu starten

Razorkill
17.07.2010, 10:00
Was hebt UT3 eigentlich auf 3809?
Meins hat 3797.

Donzi
17.07.2010, 10:02
titanpack

Razorkill
17.07.2010, 11:34
Hatte Titanpack damals schon installiert.Nochmal gemacht,läuft auch prima,aber immer noch 3797

Donzi
17.07.2010, 12:20
Hatte Titanpack damals schon installiert.Nochmal gemacht,läuft auch prima,aber immer noch 3797

Patch 4 3797 March 5th, 2009 Version 2.0
Patch 5 Beta 1 3803 March 20th, 2009 Version 2.1 Beta 1[8]
Patch 5 Beta 2 3805 March 21st, 2009 Version 2.1 Beta 1[9]
Patch 5 Beta 3 3809 March 26th, 2009 Version 2.1 Beta 3
Patch 5 3809 May 4th, 2009 Version 2.1

MrCoolheit
17.07.2010, 13:39
is da nich nen prob mit der cache-aktualisierung?

die ganzen RefShaderCache-PC-D3D-SM´s ma kicken (backup nich vergessen) und ut3 neu starten

entschuldige bitte wenn ich jetzt mal ganz dumm frage, was ist ein ref-shader cache und wo und wie kicke ich ihn?

Donzi
17.07.2010, 14:11
search & destroy

da ich mein UT3 als nohome laufen lasse (keine Dateien ausserhalb des UT3-Installationsordners) kann ichs dir nicht genau sagen

such auf deiner Platte nach "RefShaderCache"

MrCoolheit
18.07.2010, 16:36
auch das führte zu keiner verbesserung der gesamtsituation^^

Bi()ha2arD
18.07.2010, 20:26
Eigene Dateien\My Games\Unreal Tournament 3\UTGame\Published\CookedPC

Sollte da drin sein.

bzw im Game dir unter \UTGame\CookedPC sin auch noch 3 files wobei es wohl eher an dem/denen in my games liegen sollte.

Am besten nicht löschen, sondern einfach nur umbenennen. Dann haste dein backup gleich.