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Schotti
05.01.2011, 13:43
CTF-XMC-AlphaWOOT (http://www.utzone.de/forum/downloads.php?do=file&id=3724)

Beschreibung:
CTF-XMC-AlphaWOOT
by Rob 'FraGnBraG' Burns
ReadMe File for Unreal Tournament
Release Date: Jan 2, 2011
------------------------------------------
TITLE: CTF-XMC-AlphaWOOT
Filename: CTF-XMC-AlphaWOOT
Version: 1.0
Player load: 8-12 players
Last Update: Jan 2, 2011
Author: Rob 'FraGnBraG' Burns
------------------------------------------

INTENDED UT RENDERING DRIVER :
OpenGL (UTGLR32) or later
Late model D3D driver should be ok

INTENDED UT BRIGHTNESS SETTING :
5/10 (Press "F11" key when in-game).

eMail Address:

Website: http://sites.google.com/site/fragnbrag/

------------------------------------------
DESCRIPTION:

Erm, Derelict Northern Atmosphere Generation Station, now used
for Unreal Tournament WOOT matches... meh... :)

---

Map #2 built for the 2_Face Christmas 2010 mapping contest held at
Unreal Playground November-December 2010. Built mostly in late October
thru early November, it didn't seem like a very Christmassy theme so I
put it down for a while to build what became CTF-XMC-SnowFaced. After
SnowFaced was released I decided to just finish this for the contest
but not as a christmas themed map. Oh well :/ It is a decent WOOT map
though - of course I'd say that ^.^ ENJOY!

The map has not been tested for on-line play but if someone does put
it on a server and something doesn't work please email me
(fragnbrag @gmail.com) and I will fix any bugs. Thanks!

Merry Christmas and a Happy New Year from FraGnBraG :)

FnB, Jan 2, 2011.

------------------------------------------
Play Information
------------------------------------------
Game: Unreal Tournament
Level Name: CTF-XMC-AlphaWOOT
Game Type: UT-CTF
Botmatch: Yes
Single Player: No
Teamplay: Of course...
Violence: Yes
Blood: Yes
Gore: Yes
Difficulty Settings: Only For Bots
New Textures: Yes
New Sounds: no
New Music: Yes, well no, it's Mayhem.umx :)
Mods/Mutators: hmm, the Jumpads...

# of Players: 8 to 12, more if you want ...
for this map I'd suggest 6 vs 6.

------------------------------------------
Inventory
------------------------------------------
----------------------------------
Weapons, pickups & health
----------------------------------
In each base:
No Ripper, one of each other gun with ammo
Enough health around...

In the middle:
1 Udam, jump for it ;)
2 belts
2 snipers and ammo

------------------------------------------
Construction
------------------------------------------
Base: Based on my Medium Layout from the 2006 TDC contest, this
map is superficially similar in routes to CTF-FNB-TDC-2374,
however, this is a WOOT map so it's wayyy faster gameplay ;)

Original map, from late October 2010 until now took around 20 hours
more or less - a lot of WOOT testing was needed.

Editor(s) Used:
UnrealEd2, PSP8.

------------------------------------------
Mods/Mutators
------------------------------------------
Just the SWJumpad actor from Switch :)

------------------------------------------
Installation
------------------------------------------
Unzip the CTF-XMC-AlphaWOOT file and place *.unr in your Unreal
Tournament/Maps directory, then either doubleclick on it, or
type 'open CTF-XMC-AlphaWOOT' in the console or select the Map in
Botmatch or an Internet game.

*.unr files go in Maps/
*.utx files go in Textures/
*.umx files go in Music/
*.uax files go in Sounds/
*.u and *.int files go in System/

------------------------------------------
Additional files:
------------------------------------------
SWJumpad actor from Switch is in MyLevel :)

--------------------------------------------------------------
CREDITS:
--------------------------------------------------------------
Thanks to Swanky for the Snow meshes - these are from Selket

Skybox cube-map image bases are #9 from ElyVision (iirc) - I made
the bottom, of course...

SWJumpad is by Switch'.

WOOT Arrows and base from Sabbath Cat aka Johnny Six.

Various Textures by EvilLair and ShockSystems, most of the stuff
is modified from UT2003 and UT2004, and of course lots of crap by ME ;)

Music is Mayhem.umx.

Lastly, many thanks to Tom_caT for good suggestions and BETA testing.

Cheers
FNB

------------------------------------------
Other Levels By Author:
------------------------------------------

1. DM-FNB-RingOfStones
- Ancient - Alien world temple arena
(released January 2003 - UT99)

2. CTF-FNB-SpaceJunk
- Tech - Huge orbital space com platform
(released August 2003 - UT99)

3. CTF-FNB-Rusty
- Industrial - Big, gritty, rusty, wet, deadly
(released January 2004 - UT99)

4. CTF-FNB-Rusty][
- Industrial - Improved version of "Rusty"
(released February 2004 - UT99)

5. DM-FNB-BarrelOfFun
- Industrial - mechanized unreal FUN!
(released March 2004 - UT99)

6. CTF-FNB-SpacePods
- Tech - starship CTF
(released April 2004 - UT99)

7. DM-1on1-Q2SuddenDeath
- Tech Industrial - fave old Q2 duelin' map
(released August 2004 - UT2004)

8. DM-CTC-DeadlyWorship
- Gothic - Mideaval religious deathmatch
(released December 2004 - UT99 with CTC Vol.2 mappack )

9. CTF-FNB-HyperFrag
- Tech - OMG another starship CTF
(released as CTF-FoT-HyperFrag with Swanky's
FlagsOfTime mappack August 2005 - UT99)

10. CTF-FNB-OrionsRevenge
- Tech - Land-based sort-of future refinery type
deal having an Orions Curse theme twist...
(released September 2005 - UT99)

11. CTF-FNB-HyperFrag (V2)
- Tech - VERSION 2 completely re-bot-pathed the map and
fixed problem with BOT FC not leaving the enemy base.
(released December 2005 - UT99)

12. CTF-CTC-Thadaus
- Gothic - Mideaval / Ancient Labyrinth - quite large :)
Original map was released with CTC3 mappack, October 2005.
(Stand alone version released December 2005 - UT99)

13. CTF-CTC-WarpCoreSE
- Tech - updated version of Warp Engine Research facility CTF.
Original map was released with CTC3 mappack, October 2005.
(SE released December 2005 - UT99)

14. DM-FoT-SimpleX
- Future Tech - Industrial Gas Refinery Rig located on Mars :)
Released in the Frags-of-Time Vol.2 MapPack, late April 2006.

15. DM-FNB-SimpleX
- Future Tech - Industrial Gas Refinery Rig located on Mars.
This is the original design, never meant for older computers.
(Released May 2006 - UT99 )

16. DOM-FNB-SimpleX
- Future Tech - Industrial Gas Refinery Rig located on Mars.
3-Control-Point DOM map based on DM-FoT-SimpleX.
(Released May 2006 - UT99 )

17. DM-300K-DantesArena
- Ancient theme, a simple but roomy temple of sorts.
Regular version of Dante's Arena.
(Released UnrealPlayground Dec 2006 - UT99 )
Released in Blito3's 300k Contest MapPack, Jan 2007.

18. DM-300K-1vs1-DantesArena
- Ancient theme, a simple temple of sorts.
Half-Sized Duel map version of Dante's Arena.
(Released UnrealPlayground Dec 2006 - UT99 )
Released in Blito3's 300k Contest MapPack, Jan 2007.

19. CTF-300K-ElectricDream
- Industrialish theme, straight-forward multi-route CTF.
(Released UnrealPlayground Dec 2006 - UT99 )
Released in Blito3's 300k Contest MapPack, Jan 2007.

20. CTF-300K-CastleFraG
- Mideval Castle theme - Convaluted Multi-route CTF.
(Released UnrealPlayground Dec 2006 - UT99 )
Released in Blito3's 300k Contest MapPack, Jan 2007.

21. CTF-UPBG-RockEmSockEmFNBv3
- Replica of an old broken Rock'Em Sock'Em Robots game.
Made for Unreal Playground Board-Game Contest, July 2007.
(Released July 2007 - UT99 )

22. AS-FoT-OrionsCursePart1
- Future Tech: First part of an assault series based on
Orion Station locale. Released in TimeWarp Crew's
Forts-of-Time (Volume 1) MapPack, August 2007.

23 .CTF-300K-GOMP
- Weird Alien theme - Straight forward CTF for 12-16 players.
Built for Blito3's 300k CTF Contest Jan 2007.
(Released at Unreal Playground October 2007 - UT99)

24. CTF-FNB-TrekWOOT
- Start Trek space theme: Large LowGrav CTF based on
StarTrek Voyager T.V. show. Good for 10-20 players.
(Released at Unreal Playground January 2008 - UT99)

25. DOM-FNB-Assimilated
- Start Trek BORG theme: Large DOM takes place inside a
BORG cube - based on StarTrek Voyager T.V. show. Good for
10-20 players. (Released Unreal Playground June 2008 - UT99)

26. CTF-FoT-OrionsCursePart2
- Future Tech: Second part of a map series based on Orion
Station locale. CTF Battle in the Station Operations Complex.
10-16 players. (Released in TimeWarp Crew's Fate-of-Time
MapPack, Nov 2008. Re-released Stand Alone October 2009)

27. CTF-300K-OMEGA
- Ancient Egypt theme, zippy mover based CTF.
(Released UnrealPlayground Nov 2008 - UT99 )
First map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

28. CTF-300K-UrbanFrag
- Urbanish rooftop themed CTF, complete with Lift-jumps!
(Released UnrealPlayground Nov 2008 - UT99 )
Second map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

29. DM-300K-Parched
- Another Ancient Egypt theme (much better done this time :)
2-6 players (Released UnrealPlayground Nov 2008 - UT99 )
Third map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

30. DOM-300K-Newfies
- 6-12 player DOM match on a small Newfoundland lighthouse isle.
Better stay away from the newfies still cause you might piss them off
and then you'll be sorry!!! (Released UnrealPlayground Nov 2008 - UT99 )
Fourth map entry for Blito3's Annual 300k Contest, Nov-Dec 2008.

31. DOM-300K-NaliMonsters
- 8-12 player DOM match in a Monster-infested Nali Habitat. Of course,
there's no actual Nalis around, they're all hiding! OK, no more
monsters after this! (Released UnrealPlayground Dec 2008 - UT99 )
Map #5 for Blito3's Annual 300k Contest, Nov-Dec 2008.

32. DM-300K-ShockPit
- 2-6 player DM in an Ancient Temple of sorts. Kinda nice looking pit :)
(Released UnrealPlayground Dec 2008 - UT99 )
Map #6 for Blito3's Annual 300k Contest, Nov-Dec 2008.

33. CTF-300K-IdesOfMarch
- 8-12 player CTF in an dusky medieval arena.
(Released UnrealPlayground Dec 2008 - UT99 )
Map #7 for Blito3's Annual 300k Contest, Nov-Dec 2008.

34. CTF-300K-FrozenFrag
- 8-12 player CTF in an Arctic Outpost Facility.
(Released UnrealPlayground Dec 2008 - UT99 )
Map #8 for Blito3's Annual 300k Contest, Nov-Dec 2008.

35. AS-300k-RedOctober
- 6-8 player ASSAULT - Retake a hijacked Russian Nuclear Submarine.
(Released UnrealPlayground Dec 2008 - UT99 )
Map #9 for Blito3's Annual 300k Contest, Nov-Dec 2008.

36. DM-FNB-OnceUponATime
- Gothic Mideaval Lava-Filled Deathmatch Arena good for 4-8 players.
(Released UnrealPlayground May 2009 - UT99 )

37. DOM-FNB-OnceUponATime
- Gothic Mideaval Lava-Filled DOMINATION Arena good for 6-12 players.
(Released UnrealPlayground May 2009 - UT99 )

38. CTF-FNB-BarrelOfFun
- Industrial - Vertical CTF in a Mechanized processing station.
(Released UnrealPlayground June 2009 - UT99 )

39. DOM-FNB-BarrelOfFun
- Industrial - 4-CP DOMINATION in a Mechanized processing station.
(Released UnrealPlayground June 2009 - UT99 )

40. CTF-FNB-TDC-2374
- Medium Future Egypt Tech Alien Gothic Temple Arena - 8-16 Players.
Originally designed for Nahand's UP Theme Design Contest Feb 2006.
(Released UnrealPlayground Aug 2009 - UT99 )

41. DOM-OMC-UP4EVER
- Industrial - 3-CP DOMINATION in an urban pumping station. 6-10 Players.
Designed for SuperChaz UP October 2009 Mapping Contest (a farewell to UP).
(Released UnrealPlayground Nov 2009 - UT99 )

42. DM-OMC-UP4EVER
- Industrial - Deathmatch/Team Deathmatch in an urban pumping station. 4-8 Players.
Original DOM map was Designed for SuperChaz UP October 2009 Mapping Contest.
(Released UnrealPlayground Nov 2009 - UT99 )

43. CTF-FNB-UP4EVER
- Industrial - CTF in an inducstrial urban pumping station. 8-16 Players.
Original DOM map was Designed for SuperChaz UP October 2009 Mapping Contest.
(Released UnrealPlayground Nov 2009 - UT99 )

44. DM-FNB-Boxes-R-uS
- Industrial - DM/TDM/Sniper map - huge Liandri Corp warehouse. 8-20 Players.
Original CTF map was a 2002 BETA - CTF modified and retextured in 2005. Finally
finished it off. This is a Deathmatch version based on the CTF locale.
(Released UnrealPlayground June 2010 - UT99 )

45. DOM-FNB-Boxes-R-uS
- Industrial - 4-CP DOMINATION in a huge Liandri Corp warehouse. 12-20 Players.
Original CTF map was a 2002 BETA - CTF modified and retextured in 2005. Finally
finished it off. This is a DOMINATION version based on the CTF locale.
(Released UnrealPlayground June 2010 - UT99 )

46. CTF-FNB-Boxes-R-uS
- Industrial - CTF action in a huge Liandri Corp warehouse. 12-20 Players.
Original CTF map was a 2002 BETA - CTF modified and retextured in 2005. Finally
finished it off. Layout is larger than the DM and DOM versions.
(Released UnrealPlayground June 2010 - UT99 )

47. DM-300K-SHTZ-N-GGLZ
- Speedy little Mine/Cave map featuring UTR Xpickups. Good for 2-4 players.
(Released UnrealPlayground June 2010 - UT99 )

48. CTF-XMC-SnowFaced
- CTF Face action on a snowy winter mountain top. Good for up to 16 Players.
Built for the 2_Face XMas 2010 mapping contest held at Unreal Playground.
(Released UnrealPlayground Dec 2010 - UT99 )

49. CTF-XMC-SnowFaced-UTR
- CTF Face action on a snowy winter mountain top. UTR XPickups version.
Good for up to 16 Players. Built for the 2_Face XMas 2010 mapping contest
held at Unreal Playground.
(Released UnrealPlayground Dec 2010 - UT99 )

50. CTF-XMC-AlphaWOOT
- CTF WOOT action on a Arctic Atmosphere Generation Station. Good for up to 12 Players.
Map #2 for the 2_Face XMas 2010 mapping contest held at Unreal Playground Nov-Dec 2010.
(Released UnrealPlayground Jan 2011 - UT99 )


-----------------------
Work-In-Progress:
-----------------------
Still have several mapping projects to finish someday (UT99, UT2004 and UT3)
- Same old song-and-dance - not much time (if any) to spend mapping any more.
When I can get a few hours here and there I work on them, as for releases we
have to just see how it goes...

For more info on FNB mapping projects, please see

http://sites.google.com/site/fragnbrag/.

-----------------------
MAP DOWNLOADS:
-----------------------
FraGnBraG map download Links are available from http://sites.google.com/site/fragnbrag/

You can also check Unreal Playground - http://www.unrealplayground.com/mapper.php?id=1014

Other download sites may be found via "Google", just search for "fragnbrag".

------------------------------------------
Copyright / Permissions
------------------------------------------

================
This level is copyright by Rob 'FraGnBraG' Burns 2006-2011.
Authors may DO WHATEVER THE HELL THEY WANT TO WITH THIS ONE!!
================
However, You are NOT allowed to commercially exploit this level, i.e. put it
on a CD or any other electronic medium that is sold for money without
my explicit permission! You MAY distribute this level through any
electronic network (internet (web/ftp), FIDO, local BBS etc.),
provided you include this file and leave the archive intact.

UNREAL (c)1998 Epic Megagames, Inc. All Rights Reserved. Distributed
by GT Interactive Software, Inc. under license. UNREAL and the UNREAL
logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.
UNREAL TOURNAMENT (c)1999 Epic Megagames, Inc. All Rights Reserved.
Distributed by GT Interactive Software, Inc. under license.
UNREAL TOURNAMENT and the UNREAL TOURNAMENT logo are registered
trademarks of Epic Megagames, Inc. All other trademarks and trade
names are properties of their respective owners.

This ReadMe is BASED ON THE Template generated by UTReadMeTemplate.cgi
created by FuzzBuster{G3} for NaliCity.

------------------------------------------
COMMENTS AND SUGGESTIONS ARE ALWAYS WELCOME....
HOPE YOU ENJOY THE MAP!
------------------------------------------
FNB, Jan 2, 2011

EOF