Schotti
01.04.2010, 21:04
DM-165 (http://www.utzone.de/forum/downloads.php?do=file&id=3479)
Beschreibung:
ReadMe for 165 for Unreal Tournament 3
--------------------------------------
Title: 165
Filename: DM-165
Author: DeathoX 8 (a.k.a. XYZ 8000)
Website URL: XYZ8000.Altervista.org
Release Date: 01/04/2010
Last Update: 01/04/2010
Version: 1.00
===================
Other levels by author
----------------------
You can find them on my website
MH-Annihilation
CTFM-R!P
DOM-FoT-Xyphob
DM-LP-Terror
DM-LP-Kios
MH-Glider
DM-300K-1on1-Aelon
DM-300K-Ehat
DM-300K-Fractional
CTF-300K-Descent
CTF-300K-Hobl
DM-LP-Aelon
DM-LP-Winged
DM-BCE_10100101
DM-BCE_NitroX
DM-FoT-Metallicide
MH-Templar
DM-LP-Aywer
DM-Parallel
CTF-W00TF
DM-Arise
DM-Bonescraper
DM-Phyos
DM-Phyos-SE
DM-Aelon
DM-SilentScreamOfVengeance
DM-Remorse
JB-Yaijm
===================
Play Information
----------------
Game: Unreal Tournament 3
Level Name: 165
Game Type: DeathMatch
Botmatch: Yes
Single Player: Yes
Teamplay: Yes
New Textures: Yes
New Sounds: No
New Music: No
New Mutators: No
Mods:
===================
Construction
------------
Base: None
Build Time: 5 Hours
Ideal Playercount: 2 - 4
Editor(s) Used: UnrealEd 4.0, Blender
Known Bugs: None
===================
Stats
-----
Brushes: 0
Volumes: 0
Static Meshes: 741
Lights: 31
===================
Installation
------------
Unzip the files into your
Documents/My Games/Unreal Tournament 3/UTGame/Published/CookedPC/CustomMaps folder.
===================
Story
-----
A random bunch of crystal things floating in space.
===================
Author's Notes
--------------
A little map that I made for fun in a short time, for 1st April.
It is a remake of my DM-BCE_10100101, a map I made for Unreal Tournament.
I have created most of the meshes for this map using Blender.
Rather than trying to go for a Tron-ish look again, this time I tried to mess up a
bit the UT 3 rendering engine. As expected, a high number of emissive cubemapped
translucent surfaces mixed with advanced frame motion capture tecniques (also known
as HOM) made the engine go nuts, so while playing this map you will see things
rendered in an incorrect order (pay attention to the outer rings, especially).
The result is definitely interesting, although it can be pretty heavy on the eyes.
Gameplay wise the map is a quite close remake of my UT map, but the walkways are
larger and it's a bit harder to fall off the map. I have also added a bit more
cover and trickjumps.
It is still a pretty open falloff map, so it's not really suitable for anything
but spammy fun. I recommend playing against bots skilled enough to know how to lift
jump.
Enjoy
===================
Copyright / Permissions
-----------------------
This level is copyright 2010, by DeathoX 8.
Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!
If this level is going to be released in a pack, you are NOT allowed to distribute
this level before the public release of a Stand-Alone version.
You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.
Unreal® Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal
Tournament logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.
Beschreibung:
ReadMe for 165 for Unreal Tournament 3
--------------------------------------
Title: 165
Filename: DM-165
Author: DeathoX 8 (a.k.a. XYZ 8000)
Website URL: XYZ8000.Altervista.org
Release Date: 01/04/2010
Last Update: 01/04/2010
Version: 1.00
===================
Other levels by author
----------------------
You can find them on my website
MH-Annihilation
CTFM-R!P
DOM-FoT-Xyphob
DM-LP-Terror
DM-LP-Kios
MH-Glider
DM-300K-1on1-Aelon
DM-300K-Ehat
DM-300K-Fractional
CTF-300K-Descent
CTF-300K-Hobl
DM-LP-Aelon
DM-LP-Winged
DM-BCE_10100101
DM-BCE_NitroX
DM-FoT-Metallicide
MH-Templar
DM-LP-Aywer
DM-Parallel
CTF-W00TF
DM-Arise
DM-Bonescraper
DM-Phyos
DM-Phyos-SE
DM-Aelon
DM-SilentScreamOfVengeance
DM-Remorse
JB-Yaijm
===================
Play Information
----------------
Game: Unreal Tournament 3
Level Name: 165
Game Type: DeathMatch
Botmatch: Yes
Single Player: Yes
Teamplay: Yes
New Textures: Yes
New Sounds: No
New Music: No
New Mutators: No
Mods:
===================
Construction
------------
Base: None
Build Time: 5 Hours
Ideal Playercount: 2 - 4
Editor(s) Used: UnrealEd 4.0, Blender
Known Bugs: None
===================
Stats
-----
Brushes: 0
Volumes: 0
Static Meshes: 741
Lights: 31
===================
Installation
------------
Unzip the files into your
Documents/My Games/Unreal Tournament 3/UTGame/Published/CookedPC/CustomMaps folder.
===================
Story
-----
A random bunch of crystal things floating in space.
===================
Author's Notes
--------------
A little map that I made for fun in a short time, for 1st April.
It is a remake of my DM-BCE_10100101, a map I made for Unreal Tournament.
I have created most of the meshes for this map using Blender.
Rather than trying to go for a Tron-ish look again, this time I tried to mess up a
bit the UT 3 rendering engine. As expected, a high number of emissive cubemapped
translucent surfaces mixed with advanced frame motion capture tecniques (also known
as HOM) made the engine go nuts, so while playing this map you will see things
rendered in an incorrect order (pay attention to the outer rings, especially).
The result is definitely interesting, although it can be pretty heavy on the eyes.
Gameplay wise the map is a quite close remake of my UT map, but the walkways are
larger and it's a bit harder to fall off the map. I have also added a bit more
cover and trickjumps.
It is still a pretty open falloff map, so it's not really suitable for anything
but spammy fun. I recommend playing against bots skilled enough to know how to lift
jump.
Enjoy
===================
Copyright / Permissions
-----------------------
This level is copyright 2010, by DeathoX 8.
Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.
You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!
If this level is going to be released in a pack, you are NOT allowed to distribute
this level before the public release of a Stand-Alone version.
You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.
Unreal® Tournament (c)1999 Epic Megagames, Inc. All Rights Reserved. Distributed by
GT Interactive Software, Inc. under license. Unreal Tournament and the Unreal
Tournament logo are registered trademarks of Epic Megagames, Inc. All other
trademarks and trade names are properties of their respective owners.