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Datum |
Downloads |
Bewertung |
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Monster Kill Announcer
Monster Kill Announcer
Original Thread: https://forums.unrealtournament.com/showthread.php?19597-BP-Mutator-Monster-Kill-Announcer
This will announce when a player has earned a MultiKill status(Double/Multi/Ultra/Monster). If a player earns multiple Monster kills in row, it will display how many monsters he has earned in a row.
***For this mutator to work: This will need to be installed on both the client and server side.***
Configuration
Client Side:
Install to ..\My Documents\Unr ... [Mehr] (7,4 KB)
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20.10.2015 |
120 |
0 |
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DM-Cetana
https://www.youtube.com/watch?v=CRnf0zYRVN4
Original Thread: https://forums.unrealtournament.com/showthread.php?19604-Dm-Cetana
This is my first map for UT (never used any game engine or 3D-Programs before joining the Unreal Engine Community in December 2014).
It's a quite big "just for fun" Deathmatch/Team Deathmatch map, but due to it's quite open space, it's best suitable for 10-12 players before Chaos emerges
Put .pak file here (standard directory) -> C:\Program Files\Epic Game ... [Mehr] (275,43 MB)
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20.10.2015 |
203 |
0 |
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Capture the Tree for #UTAlpha
https://www.youtube.com/watch?v=lkWQwdK8N5A
Hi everyone, I just wanted to take a couple of seconds and wish you all a Happy Holiday. It's been a fun year and we have made some great progress and I'm surely going to be fragging my way in to 2016. And since we were unable to get a Holiday event put together, I wanted to bring something from the past back. Now true story, I wanted to do Capture the Tree last year at this time, but things were already crazy and I just couldn't get the art done. I ... [Mehr] (unbekannte Größe)
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28.12.2015 |
166 |
0 |
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CTF-Grendelkeep
Net.God und ich bastel seit August 2015 dran.
Hier die aktuelle Version.
Have Fun :D
Kommentare im Forum
Update 19.10.2016
Neue Version zu Engine 4.14
Update: 19.09.16
Feedback erwünscht :)
Update: 13.08.2016
Mehr Static Meshs und sichtbare Kanten
Update: 23.07.2016
Mehr Licht und Static Meshs (20,90 MB)
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07.06.2016 |
176 |
0 |
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CTF-Metroid Brinstar Remix
This is my complete new Map for CTF and iCTF. I hope you guys like the strong way to death. XD
Kommentare im Forum (12,17 MB)
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24.09.2016 |
144 |
0 |
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CTF-LavaFury
https://www.youtube.com/watch?v=GDsfS5fgIkg
Original Post (at) Epic-Games Forum
People don't play it though unfortunately, some people get fps drops from 144 to 110 so it's unplayable..
Kommentare im Forum (unbekannte Größe)
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25.09.2016 |
86 |
0 |
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Competitive Weapon Balance Mutator
Thread (at) Epic-Forums:
https://www.epicgames.com/unrealtournament/forums/showthread.php?24564
Competitive Weapon Balance Mutator
Reading this always have in mind that all those things are based on competitive CTF.
After having read the last epic commits on GitHub, I decided to make my own weapons to finally have some fun in this game. Currently, there are two gamebreaking things for me: netcode, and weaponbalance.
Already in advance, I started UT with UT2004 and loved this game, so ... [Mehr] (155,7 KB)
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21.10.2016 |
117 |
0 |
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FastWeaponSwitch Mutator
Faster Weaponswitch for UT4
Kommentare im Forum (6,5 KB)
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21.10.2016 |
76 |
0 |
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DM-Vacant
Thread (at) Epic-Forum
https://www.epicgames.com/unrealtournament/forums/showthread.php?23678
DM-Vacant (Mapcore TSD)
Mapcore entry!
RC1 is currently down, I won't be putting a meshed version back up till I've made the massive changes I want to make.
Major change WIP!
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DM-Vacant-WIP10
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Server admin info:
Dir: /Game/Maps/DM-Vacant/DM-Vacant_WIP10
Checksum: 4eb2233202bab3718fc3342c7f9280e4
Kommentare im Forum ... [Mehr] (unbekannte Größe)
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21.10.2016 |
108 |
0 |
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DM-Protracted
Thread (at) Epic-Forum:
https://www.epicgames.com/unrealtournament/forums/showthread.php?18877
DM-Protracted
Tried my hand at a more competitive duel layout, tried to include some nice slide possibilities, enjoy!
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Wip 9 Pak
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Server admin info:
Dir: /Game/Maps/DM-Protracted/DM-Protracted-WIP9
Checksum: 572a957aa097a86655eaf5a09f726e61
Kommentare im Forum (unbekannte Größe)
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21.10.2016 |
105 |
0 |
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CTF-Dock
Update: 12.Nov.2016
Thread (at) Epic-Forum:
https://www.epicgames.com/unrealtournament/forums/showthread.php?17431
CTF-Dock
Asym CTF. Not much to say. Weapon placements need work. There is also meant to be a mechanic with the crane moving boxes but I wanted to release an initial version for people to play with while I fiddle around with the fancy stuff. General idea is that the boat is relatively easy to get into, but harder to get out of while the port is hard to get into, but easier to ... [Mehr] (32,47 MB)
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21.10.2016 |
85 |
0 |
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CTF-GreenCause
Thread (at) Epic-Forum:
https://www.epicgames.com/unrealtournament/forums/showthread.php?16332
Description: My first attempt on UT4: a small and fast spaced CTF map, designed for competition; feedback welcome
Changelist:
v15: full rebuild on UE4.14, missing collisions on corners fixed (20/10/2016)
v15a: WIP meshing, UE4.12, central death pits removed, "community shell" tag removed from preview, saved in Game/Maps (15/07/2016)
v14: full rebuild (01/03/2016)
v13: full rebuild on UE4 ... [Mehr] (86,70 MB)
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21.10.2016 |
115 |
0 |