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Dateiname: Weapons of Power Download

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Dateigrösse: 11,2 KB
Autor: Pantera4Lyfe
Hochgeladen von: Donzi
Hinzugefügt am: 03.02.2010
Downloads: 2175
Bewertung: 0
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Beschreibung
Weapons of Power extends UT2004RPG by adding weapons that are capable of having power-ups, that reflect the various RPG weapons, applied to them. This allows new combinations of weapons to be created, such as an infinite healing flak, or lucky mini of protection +3.

In addition to providing the normal RPG style weapon powers, Weapons of Power extends many of the artifacts to be customized to higher levels as well as adds new capabilities and types of power-ups.






Power Bar
This page provides a quick overview of the power bars that appear over Weapons of Power in the weapons list.

When you pick up a weapon of power, a power bar appears over the weapon in the hud. This bar is used to indicate what power-ups have been applied to the specific weapon. The power bar looks like the following:



The number of slots available for a weapon will depend on the modifier of the weapon. The settings determining the number of slots and minimum and maximum modifier are configurable, but the default is as follows:

Each weapon starts with 5 slots. This number is the base slot count. The modifier of the weapon is then added to the base slot count. For example, if you pick up a Weapon of Power +3, the number of slots to apply power ups to would be 5 + 3 = 8. It is this way that it's possible to end up with a negative modifier yet still have slots. For example a -2 weapon of power would have 5 - 2 = 3 slots. Since this has a negative modifier, the weapon cannot be thrown.


Sharing
Weapons of Power can be shared between players, BUT the power-ups stay with the weapon and are NOT cloned. Thus if you apply power-ups and throw the weapon to another player, when you pick up a new weapon it will not have any power-ups.

To share weapons of power and keep your power-ups, you should juggle the weapon and then have the other player pick up a new weapon of power. This way you get your equiped weapon back and they are able to pick up a weapon of power.


Denial
By default, Weapons of Power will respect denial and all the power-ups attached to a weapon will come back. This option is configurable however and an admin can opt to turn this off such that only the Weapon of Power is retained and the power-ups are lost.

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