Drag the .ut2 file (one with UT logo) into this folder (maps).
Screenshots are just for web hosting, no need to copy and are not required for the map to work.
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Description/Map history/author's notes:
"Lower Decks of a defunct Type IV Nahkti Pyramid crusier that now sits on the docks at the capital."
Suggested players: 2-8
This map is a REMAKE from Unreal Championship 2.
One of my previous maps, DM-Deadbolt][2 was thought by some to be a port, which I take as a huge compliment,
but it was built from scratch, just like this map is.
Created from the ground up for UT2004.
I'm aware of the notion of players getting 100 adren really fast and many times over in a single match. That is the idea:
to mimick the UC2 feel somewhat by providing more adren and more speed to the game overall.
Map has been tested online for a long time and tweaked to death, so it should be a really fun map to play. Weapon
placement mulled over and changed a lot, and this set-up gives it a really fast pace.
-Enjoy
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Thanx to:
Hammer/Obsol33t (sky man)
Mons
Snoogans
Rygar
guy who made x-mas present map (lmao:{})
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All static meshes were RE-CREATED for UT2004.
These are not exported models although the base textures used to build the materials in this level are.
All static Meshes created by me, EXCEPT for the LARGE main pillars, which were created by MONS OLYMPUS.
UC2 invisibility mesh is the actual animated mesh from the game and is indeed exported from UC2,
but imported as a static mesh and movement is applied throuhg a pre-existing, modified script.