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Dateiname: Vanity Download

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Dateigrösse: 3,16 MB
Autor: Hide
Hochgeladen von: Donzi
Hinzugefügt am: 12.01.2010
Downloads: 4102
Bewertung: 0
Map - Pics
Vanity
Beschreibung
This model for Unreal Tournament 2004.

<<< Vanity >>>

Fallen angel.

I made "Abyss" by "CalamityAngel" + "Skylla", before.
This time, "CalamityAngel" + "LittleEris". (LOL)

Her name is "Vanity".
Because she can do teleport by herself.



3339 patch or later is required.



1 model and 1 skin with 4 team colors are included.



Auther: Hide 2005/05/03

Modeling: LightWave 8.3
Constructing PSK: MilkShape 1.7.6
Skining: Photoshop 6.0
Packing UKX: UnrealED 3.0

Polygons: 4304
Textures: 4x1024x1024 1x512x512 1x256x512
Team Color Support: Yes (4 team colors)
Custom Animations: Yes (But most of animations are used from the default female model. Some new custom animations only)
Custom Sounds: No (But modified "Merc female" voice is included)
Custom Karma: Yes

To install, just copy the

VanityAnim.ukx file to UT2004's Animations folder
LittleEris.ka file to UT2004's KarmaData folder
Vanity.upl file to UT2004's System folder
SPECIES_Vanity.u file to UT2004's System folder
Vanity.utx file to UT2004's Texture folder



As for this model, use of "custom species" is the requisite.
Because, this model uses more than 2 skin-materials like "Xan".
But, some skin-effects (like "invisible combo") have a issue that is effective in just 2 skin-materials only.
This custom spesies contains the fix of that issue.



And, there is an addition.
If you use "Species statistics" mutator...

She can fly like the "Space fighter" in "Assault".
And, in "ONS", "VCTF" and similar game types, Bots can use "Flying path node"s for "Rapter" in the maps to move.

To fly, you need to add a "key assign" to "User.ini" in UT2004's System folder.
Please assign "Taunt Fly" to the key which is vacant in "[Engine.Input]" in "User.ini".

For example...

NumPad0=Taunt Fly

...then, if you press [0] key of numpad, you can fly.
And, if you press the key again, you can stop flying.



And, she has an extra attack ability.

Her name is based on her terrible special ability.
She can do teleport without a "Translocator" straightly to an enemy who is caught in the cross-hair.
Yes, her special attack is "telefragging".

Unlike "Abyss" and "Calamity", her ability is not fit for extensive genocide.
But, she brings certain death to the single enemy.
It is not related to the amount of "Health."
Even if "Leviathan", she can destroy it by one shot.

And, she can do teleport at will. Though, "5 health" is consumed.
Her species is "Nightmare". "Nightmare" has "Vampire" ability. But, she can not recover her health by telefragging. Because, telegrag does not give any damage to the enemy to kill.
And, the stationary objects on the map(PowerCore, PowerNode, objective of Assault) can not be destroyed by telefrag.

But, teleport is extremely useful also for moving.
It will break the ordinary tactics for the "ONS" or "VCTF", etc.

To do teleport, you need to add a "key assign" to "User.ini" in UT2004's System folder (like "To fly").
Please assign "Taunt SpecialAbility" to the key which is vacant in "[Engine.Input]" in "User.ini".

For example...

NumPad1=Taunt SpecialAbility

...then, if you press [1] key of numpad, you can do teleport.

You will do teleport when "SpecialAbility" animation is done. However, it will be aborted, if this animation is interrupted by another animation. For example, you take damage by enemy.



<<< Known issue >>>

Depending on a map, when you do teleport, rarely you may run through the ground and may fall to bottom of a map.



<<< To use this on-line >>>

With the 3339 patch or later, custom species mod can be used on-line, if the server is set to allow it.

This model can not use without the custom species because of using scripts in ".ukx" for flying ability.

*** Since she is so too powerful that it breaks game balance, be careful of use on-line. ***


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