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Dateiname: The Ball - Cahua Download

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Dateigrösse: 509,34 MB
Autor: Toltec Studios
Hochgeladen von: Schotti
Hinzugefügt am: 10.01.2010
Downloads: 1317
Bewertung: 0
Map - Pics
The Ball - Cahua The Ball - Cahua The Ball - Cahua
Beschreibung


The Ball - November 10, 2009

A mod for UT3 by Toltec Studios - www.toltecstudios.com -

# First place Best Mod in Epic's MakesomethingUnreal Contest Phase 1
# First place Best Use of Physics in Epic's MakesomethingUnreal Contest Phase 1

# Third place Best Mod in Epic's MakesomethingUnreal Contest Phase 2
# First place Best Use of Physics in Epic's MakesomethingUnreal Contest Phase 2

# First place Best FPS Mod in Epic's MakesomethingUnreal Contest Phase 3
# Second place Best Level In Mod in Epic's MakesomethingUnreal Contest Phase 3
# Third place Best Graphics in Level in Epic's MakesomethingUnreal Contest Phase 3
# Fifth place Best Use of Physics in Epic's MakesomethingUnreal Contest Phase 3

# Best Singleplay Mod Of 2008 across all platforms according to ModDB



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Credits

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Creative Director - Sjoerd "Hourences" De Jong
Programming - James "Snake" Tan - Russ McMackin - Markus Arvidsson
Level Design - Sjoerd "Hourences" De Jong - Thomas Browett - Kevin "Sklare" Cytatzky - Mario Marquardt - Dan Banefelt
Additional Level Design - Anton Botvalde - Russ McMackin
Level Scripting - Anton Botvalde - Thomas Browett - Dan Banefelt - Sjoerd "Hourences" De Jong
Environment Art - Sjoerd "Hourences" De Jong
Character Art - Bart Wiltenburg - Benjamin Erdt - Markus Palviainen - Oliver Gam - Charlie Baker
Additional Art - Lukas Arvidsson
Animation - Hongman Leung
Additional Animation - Markus Palviainen
Original Music and Sound Design - Theodore Wohng
Additional Sound Design - Chris Vik
Voice Acting and video - Mike Hillard
Additional Help - "Hal" - Hazel Whorley - Adam Capone - Charles Jones - Jelmer Kok - Will Drekker - "Utz" - Cedric DanneelsTrees - "Polycron" - "Winegums" - David Green - Simon Stålenhag - Henrik Ryosa - "Zynthetic" - "Psychotropic Circle" - Cgtextures.com - Tom Murphy and the other makers of our fonts.

And a big thanks to Epic Games, BeyondUnreal, and ModDB for their assistance!



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Installation

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YOU MUST HAVE UT3 PATCH 2.0 INSTALLED OR ABOVE OR THE MOD WILL NOT FUNCTION AT ALL!!

IF YOU HAVE AN OLDER VERSION OF THE BALL INSTALLED IT MUST BE REMOVED ENTIRELY!!

TO UNINSTALL AN OLD VERSION: go to C:\Documents and Settings\YOURNAME\My Documents\My Games\Unreal Tournament 3\TheBall\ (or similar on Vista) and delete the entire folder.
Do a windows file search on "TB_" in the entire UT directory if problems continue.


The exe installer will automatically detect your UT3 installation and install the mod to the right direction, and create a shortcut on the desktop. It should handle a Steam installation too.

In the event that this does not work or if you prefer to do it manually, the exe installer offers you the chance to extract as seperate files, and install them yourself.


Regular Manual Install:

Unzip directly into the UT3 directory in My Documents - For example in XP that means:

C:\Documents and Settings\YOURNAME\My Documents\My Games\Unreal Tournament 3\TheBall\

Then, make a new shortcut for UT3 and add " -mod=..\TheBall" to the end - For example:

"C:\UnrealTournament 3\Binaries\UT3.exe" -mod=..\TheBall


Steam Manual Install:

Unzip it to My Documents exactly like how you would in the regular install. See above.

Open up Steam. Under the My Games tab of your Steam right click on Unreal Tournament 3 and choose the "Create desktop shortcut" option.

Go to that newly created shortcut and right click it to get its properties.

In the Target box you need to add "-mod=..\TheBall" - For example:

"C:\Program Files\Steam\Steam.exe" -applaunch 13210 -mod=..\TheBall



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How To Play

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Primary fire pushes the ball away, secondary fire attracts the ball.

Holding secondary fire will make it stop in front of you. Holding secondary fire while walking around will make the ball follow you.

Blue buttons must be triggered by the player.

Yellow buttons must usually be triggered by the ball.



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Troubleshooting

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If it fails to load at all:

-Make sure you have patch 2.0 or above installed.
-Make sure previous versions of the mod have been removed entirely.
-Verify the location - It must be installed here: C:\Documents and Settings\NAME\My Documents\My Games\Unreal Tournament 3\TheBall - or similar for Vista.
-If you use the steam version, and our instructions don't work, try going into steam and rightclicking UT3. There is an option somewhere there to set a command line. Add -mod=..\TheBall there.
-Try deleting the file(s) located here: C:\Documents and Settings\NAME\My Documents\My Games\Unreal Tournament 3\TheBall\Shaders - this will make the game load a lot slower (15 min.) is possible) the first time so have a bit more patience but it can fix a number of issues.
-In general the first boot of the mod may be a lot slower than usual. If the loading screen appears to hang while loading the mod for the first time it may be best to have patience. This may only happen the first time you load the mod.
-There is a log file available here: C:\Documents and Settings\NAME\My Documents\My Games\Unreal Tournament 3\UTGame\Logs

It is best to not login on the UT3 login screen when the game starts.

If it keeps failing consider starting the game via the editor. Add "editor" to the commandline - so that would be ""C:\UnrealTournament 3\Binaries\UT3.exe" editor -mod=..\TheBall" for example, and once in the editor go to File - Open - and select a level. Then, press the little joystick button at the top right to play via the editor.


If you can't figure out a puzzle:

There is a walkthrough available on our forum for the first half of the mod - http://forums.beyondunreal.com/showthread.php?t=180946



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About

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The Ball offers an adventure that puts you in the boots of an explorer who gets stuck in a cavern and bumps onto ancient Meso-American tombs. While making your way through the internal workings of ancient ziggurats, golden cities, and huge caverns, your only companion is a mysterious big gold and metal-shelled ball.
Innovative physics driven gameplay. Roll the ball around to solve puzzles, overcome obstacles, and crush enemies with. All from a first person perspective.

We are working towards an expected commercial release in spring 2010. Join us on Facebook or in our forums and help us turn our dream into a success!



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Copyright / Permissions

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This mod and all of its content is copyright 2008-2009 by all the respective authors who contributed one way or another.

Authors MAY NOT use this mod or any of its content as a base to build additional levels and mods on without our explicit permission.

No person or party is allowed to release a modified version of this mod or any of its content without our permission.

You MAY NOT charge any money for this mod or any of its embedded content.

You MAY distribute this mod through any electronic media (internet (web/ftp), Magazine coverdisk, etc.), provided you include this readme file and leave the mod unmodified.

Unreal Tournament 3, Unreal, and the Unreal Engine are the property of Epic Games.

Neither Epic Games nor Midway are responsible for this mod and they do not offer support for it.

All other trademarks and trade names are properties of their respective owners.


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