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Dateiname: BattleStats v4 Download

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Dateigrösse: 14,3 KB
Autor: L7
Hochgeladen von: Donzi
Hinzugefügt am: 12.01.2010
Downloads: 385
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Beschreibung
MUTATOR: Battle Stats
VERSION: 4
GAME : UT2004
AUTHOR : L7 (L7(at)noobed.com)
DATE : 06/19/2005

DESCRIPTION:

This mutator adds a detailed battle stats display for players. The statistics are personalized for the local player or for each client on the server. The display can be toggled on and off with the "BattleStats" command.

INSTALLATION:

Uninstall any prior versions of this mutator first.

There is an automated ut4mod package or manual zip package available.

To use the ut4mod, simply download and run the BattleStats_V4.ut4mod. In order for this to work, you must meet the requirements (UT2004) and have the ut4mod file type properly associated with UT2004.

To perform a manual install instead, download BattleStats_V4.zip. Extract the contents to the appropriate directories in your main UT2004 directory.

The following files are installed to your UT2004 directory:
..\System\BattleStats_V4.u
..\System\BattleStats_V4.ucl
..\System\BattleStats_V4.int
..\Help\BattleStats_V4ReadMe.txt

CONFIGURATION:

ServerPackages->

Battle Stats uses the bAddToServerPackages value to automate this process. This option requires the UT2004 3236 patch or higher. If you are using an older version, you will have to manually add the server packages to your UT2004.ini file. The UT2004.ini can be found in the System directory.

To add the server packages:
Open the UT2004.ini with a text editor.
Find the section called [Engine.GameEngine].
After the last "ServerPackages=" entry add:
ServerPackages=BattleStats_V4

Commands->

To toggle the Battle Stats display, clients can use the commands "BattleStats" or "BS".

These commands can be entered into the drop-down console like this:

Hit the TILDE key <~>
Type BattleStats or BS
Press ENTER

These commands can also be bound to keys in the User.ini file like this:

Aliases[#]=(Command="BattleStats",Alias="BattleStats")
<KEY>=BattleStats

There are optional mode switches that can be appended to the BattleStats command.

1 = Crosshair Mode: keeps the crosshair visible
2 = Debug Mode: keeps all HUD elements visible

Example:

Using the command "BattleStats 2" will open the battle stats display in Debug Mode.

NOTES:

Battle Stats was coded and tested with the 3355 patch, but it should work with any retail UT2004 version. Please report any issues to the e-mail address above.

CHANGELOG:

06/19/2005- Version 4 compiled and tested. Switched to using GetItemName for monster pawn opponent strings and added further checks to prevent bad opponent name strings. Finished coding the BattleStats exec command. This version is final, and the development files will be available under the Open Unreal Mod License.

05/25/2005- Version 3 compiled and tested. Fixed the SuperWeapon pickup stats. Added a minor check to fix null string opponent names and accessed nones from unmanned turrets and weapons with AI Controllers.

04/06/2005- Version 2 compiled and tested. Performed minor code clean-up. Prepared the development files for release under the Open Unreal Mod License.

03/26/2005- Version 1 compiled and tested. Discovered bad code in my previous ModifyPlayer/LinkedReplicationInfo system of spawning and storing per player info. Also, the LinkedReplicationInfo cannot be removed with a loop in NotifyLogout. This will break the LinkedReplicationInfo chain. Q InstaGib must be updated to Version 4 or higher fix this issue. All my other mutators will use new code to maintain compatibility.


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