v1.8b:
Fixed a few "Accessed None" warnings.
Fixed Forward Mutator
Fixed EyeHeight moving up when spawning.
Pressing F8 on scoreboard no longer changes player selected on F3
v1.8a:
Merged with 1.7a
No longer depends on minimegatex.utx
v1.8:
Added support for SuperShockRifle (not the Zoom variant) to Enhanced Netcode
Basic InstaGib should now work with Enhanced Netcode
Please report missing/changed effects, ideally with screenshots or videos for comparison
Added server setting allowing more than one dodge while air-borne (MaxMultiDodges, Default=0)
Added Min/Max NetSpeed server-side settings, placing limits on NetSpeeds used by clients
Added new EyeHeight Algorithm, making stairs and ramps a bit more responsive
Preserved Fractional parts of mouse input across frames, increasing mouse input accuracy