Donzi.UTzoneDer oberste Chaf |
Letzte Aktivität: Gestern 17:05
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Kontaktinformation
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- https://www.utzone.de/forum/member.php?u=1
Downloads
Dateien von Benutzer
Datei | Datum | Downloads |
---|---|---|
timer : | 12.01.2010 | 184 |
unreal-tournament-2007-announced-ultra-hi-res-scre : | 12.01.2010 | 329 |
utzone_w580i_design : | 12.01.2010 | 175 |
Ripjack Replacer : Ripjack weapon for UT2004 ------------------------- Author: Radiosity (weapon model and skin based on concept art from Unreal Championship 2, otherwise modelled and skinned soley by myself). ----------------- How to install: --------------- Place the files in the following folders: ripjackAnim -> \Animations ripjackSounds -> \Sounds ripjackSM -> \StaticMeshes Ripjack.u & Ripjack.ucl -> \System ripjackTex -> \Textures There is an extra zip in the archive called classes.zi | 12.01.2010 | 1.013 |
Deployable Fun : Deployable Fun - A mutator for UT2004 by the Fraghouse Mod Team (http://fraghouse.beyondunreal.com) ------------------ 1. Installation Here is a root structure displaying where each file should go. .. UT2004 folder --- System DeployableFun.u DeployableFun.int DeployableFun.ini Deploable Fun readme.txt Run UT2004, and from the Mutators list select Deployable Fun and select a map to play on. 2. Deployable Fun.. what does it do? Deployable Fun allows you to configu | 12.01.2010 | 457 |
Light Suit : Light Suit - A mutator for UT2004 by the Fraghouse Mod Team (http://fraghouse.beyondunreal.com) ------------------ 1. Installation Here is a root structure displaying where each file should go. .. UT2004 folder --- System LightSuit.u LightSuit.int LightSuit.ini Light Suit Readme.txt Run UT2003, and from the Mutators list select Light Suit Mutator, then select a map to play on. 2. Light Suit.. is it a suit which makes light? Indeed it is! How did you guess? ;-) | 12.01.2010 | 385 |
No Limit Translocator : No Limit Translocator - A mutator for UT2004 by the Fraghouse Mod Team (http://fraghouse.beyondunreal.com) ------------------ 1. Installation Here is a root structure displaying where each file should go. .. UT2004 folder --- System NLTranslocator.u NLTranslocator.int No Limit Translocator.txt Run UT2004, and from the Mutators list select No Limit Translocator and select a map to play on. 2. No Limit Translocator.. a translocator with.. no limits? Yep, that's righ | 12.01.2010 | 569 |
Punisher : Punisher - A mutator for UT2004 by the Fraghouse Mod Team (http://fraghouse.beyondunreal.com) ------------------ 1. Installation Here is a root structure displaying where each file should go. .. UT2004 folder --- System Punisher.u Punisher.ucl Punisher.txt Run UT2004, and from the Mutators list select Punisher and select a map to play on. If you run a server and prefer not to have to add the mutator, open up UT2004.ini, find [Engine.GameInfo] and add ServerActors=Punishe | 12.01.2010 | 386 |
Sharp Skins : Sharp Skins - A mutator for UT2004 by the Fraghouse Mod Team (http://fraghouse.beyondunreal.com) ------------------ 1. Installation Here is a root structure displaying where each file should go. .. UT2004 folder --- System SharpSkins.u SharpSkins.ucl Skarp Skins.txt --- Textures SharpSkinsTex.utx Run UT2004, and from the Mutators list select Sharp Skins and select a map to play on - make sure it's Invasion or a gametype which has monsters, of course! 2. Sharp Sk | 12.01.2010 | 415 |
Stunt Man : Stunt Man - A mutator for UT2004 by the Fraghouse Mod Team (http://fraghouse.beyondunreal.com) ------------------ 1. Installation Here is a root structure displaying where each file should go. .. UT2004 folder --- System StuntMan.u StuntMan.ucl StuntMan.int Stunt Man Readme.txt Run UT2004, and from the Mutators list select Stunt Man and select a map to play on - preferably one with some good room for movement. 2. Stunt Man.. do I get to be one? Pretty much! What | 12.01.2010 | 341 |
Team ArenaMaster 3.141 TAM 3SPN (GameType) : Thank you for downloading the Team ArenaMaster Version 3.14 Gametype for Unreal Tournament 2004! This mod has been brought to you by: Michael "MaStur" Massey – Project Lead Eric "Dizzid" Chavez – Lead Programmer Mike "ChaosTheory" Hillard - Sound Effects Len "Enigmabyte" Bradley - Graphics Steven "AEnubis" Phillips - Support We are part of the team at www.3SPN.net(OFFLINE or SCAM!), please feel free to stop by and visit for the latest updates and news. If you have comments or | 12.01.2010 | 10.082 |
A.S.M.D. Tank v0.97 : -=-=-=-=-=-=-=-=-=-=-=-=-=-=- A.S.M.D. Tank (version 0.97) Created by Hyperforce -=-=-=-=-=-=-=-=-=-=-=-=-=-=- Containing: - Custom: static meshes - Custom: Code (partially) - Custom: Textures - Custom: Animations - upcomming in next version: Custom sounds (made by my friend Xtasy) These files may not be altered and/or republished on your name or the name of some else. If this happens I will know to find you and you will be reported for stealing other peoples work. Base | 12.01.2010 | 1.877 |