|Skateboard v1 : -=Skateboard v1=-
Its a Skateboard! the skateboard can do tricks, jump and spin.
It has 14 designs to choose from.
This comes with a mutator that will replace any Scorpions
on a map with the skateboard, and your choice of design.
Put all the files int he System Folder.
-It doesnt always flip back over, sorry, but this seems
to be mroe of a size issue here.
[HSP]Wangtang- Jade Phoenix X Board, Clan HSP Board, Scud Board, Kubelwagen Boa
|Slaughter 2004 : Name: Slaughter 2004
E-Mail: 0.kill4[at]tiscali.it.0 ("0." & ".0" are not part of the address)
This mutator allows corpses to stay when a player dies.
The max number of corpses in the arena is configurable (0 = infinite corpses).
I wish you to remember that setting the max number of corpses too high, slows down
Enjoy the Slaughter!
To install extract the zip archive to you UT2004\ directory
and all the files should go to the
|Snowball Fight : Snowball Fight!
Josh Wallace 2004
Free For All snowball fight
Left and right hand throwing, right hand is stronger
Thrown snowballs can be picked up as ammo
2 snowballs at a time max
No ambient light on players
Walk replaced with run
If you use the mutator Arena to replace all the weapons/ammo, the thrown snowballs will be worth 2.
|"Tarantula" Spider TanksII : "Tarantula" Spider TanksII for UT 2004
I used the spider mine mesh and made the most awesome vehicles
ever created for UT. The Plasma Tarantula Spider TankII has a slice beam
laser for a main weapon and plasma for the passenger.
The Widowmaker Anti-Grav Spider Tank has a slice beam laser for a main
weapon and the WGS anti-grav projectile turret
|Stingray : Replaces the manta with the Stingray
|Stunt HQ v1.0 : =============
Stunt HQ v1.0
Authors: JeT, Daid
Place StuntHQ.u and StuntHQ.int in your ut2004/system folder.
To your ut2004.ini server packages
Only 1 team - no idiots to ruin your fun
Invincible powercores and 0 construction time for nodes
No locked vehicles, and spawned vehicles f
|SuperMonsterPreloadv2 : Readme for SuperMonsterPreloadv2
version: v 2
date: 25 July 06
MonsterPacks and individual monsters supported: over 350 monsters!
# FHI monsters
# Kang monsters
# Metal and Ghost Monsters
|Frnz Talking Icon 100 : Frnz Talking Icon 100
Author : $Author: jwalstra $
Revision : $Revision: 1.1 $
Checkout Date : $Date: 2003/06/21 05:47:24 $
Source File : $Source: /home/cvs/TalkingIcon/Info/TA_README.html,v $
GNU GENERAL PUBLIC LICENSE Version 2, June 1991
See LICENSE or http://www.fsf.org/license/gpl.txt
Coded using "vim". The only editor you'll ever need.
This mutator came about due to guilt about shooting talking players in UT2003. In UT, players had talking anima
|Team ArenaMaster 2.57 TAM 3SPN (GameType) : Thank you for downloading the ArenaMaster and Team ArenaMaster Gametypes for Unreal Tournament 2004!
This mod has been brought to you by:
Michael "MaStur" Massey – Project Lead
Eric "Dizzid" Chavez – Lead Programmer
Mike "ChaosTheory" Hillard - Sound Effects
We are part of the team at www.3SPN.com, please feel free to stop by and visit for the latest updates and news.
If you have comments or questions, you can email them to: mastur@3SPN.com
|Target Practice 2k4 : =============================
Target Practice 2k4
Rachel "Angel Mapper" Cordone
Target practice system for practicing aiming at various projectiles.
NOTE: This mutator does NOT work properly online, and is
intended for offline use. Either that or I'm just making up
excuses for not knowing crap about netcode. Either way.
Operating the Drone Gun:
Drone gun, no drone deployed:
|TeamRadar v 4.0.1 : TeamRadar v 4.0.1
Written by Snorelax <firstname.lastname@example.org>
Airmoran (for making the icons as I suck hardcore at Photoshop)
dma, Pfhoenix, TNSe, #unrealscript on EnterTheGame (A whole lot of coding help)
j0kz (Writing the readme because I'm too damn lazy)
j0kz, nefariousD, Brewster, Airmoran, and nub (The guys I play the game with)
Extract the contents into your ut2004 folder.
If running from a commandline, add Mutator=Tea
|Tickrate : Tickrate - April 2007
This is a serverside mut only and does not require a Serverpackage.
To use just add it as follows:
Now in any GameType string add the command ?Tickrate=35 for instance.
The Tickrate mutator will pick this up and set the server tickrate.