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Jefe Jefe ist offline

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  • Downloads: 72
  • Uploads: 17
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  • Beigetretene Cups: 0
  • Cup Siege: 0
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  • Letzte Aktivität: 06.01.2018 05:32
  • Registriert seit: 14.11.2009

Downloads

Dateien von Benutzer
Datei Datum Downloads
DM-SnowboundPark : https://www.youtube.com/watch?v=jfaNgxCvE9Q This map started out as an edit of DM-Blaue_Donau-Eis(RM) by Romu. Nearly every aspect of the map has been worked on. I started by extending the terrain outwards to create background scenery; added houses, trees, vehicles and other decoration to create a realistic look. I then reworked the terrain layer to fit a new lake mesh, added more "urban" meshes from various maps, and made a few new meshes, such as a merry-go-round. I edited various textur 14.11.2014 967
DM-TrainingGael : https://www.youtube.com/watch?v=VkGrq4zF5Rs Yesterday I was discussing hybrid maps with my friend Hollon, I said I should make one and he was like "DO EET." So, after about 6 hours of work, here is DM-TrainingGael: two copies of Training Day connected to Gael in the center. The only change to weapons was switching the Rocket Launchers on the upper floor of Gael to Bio Rifles and adding ammo for them. Otherwise, weapons, ammo, pickups, and player starts are still in their original positions 26.11.2014 391
Rocket Raccoon : https://www.youtube.com/watch?v=dKPv-UcsFBA PACK NAME: Rocket Raccoon CHARACTER NAME(S): RocketRaccoon, Rocket.Raccoon (red), Rocket-Raccoon (blue), Rocket_Raccoon (green), -RocketRaccoon- (yellow) AUTHOR: Justin Ethington (Dragon7350) VERSION: Final (1.3.0b) COMPATABILITY: Unreal Tournament 2004 patch 3369 RELEASE DATE: 12/13/2014 LAST UPDATED: 12/23/2014 AUTHOR SERVER: Disastrous Consequences (RPG Invasion) DESCRIPTION: I watched Guardians of the Galaxy for the first time in th 25.12.2014 2.249
VCTF & CTF-BedroomsRemix-DC : Edit for the Disastrous Consequences invasion server by Jefe. The original version, made by Jake "Kid Ying" Byrd, was a UT2003 remake of his UT99 map. It also had severe collision problems with vehicles. This was fixed with lots of blocking volumes and with the "simple karma" collision fix for large meshes. The map has also been given a visual overhaul. The VCTF and CTF versions are identical, aside from using different music tracks and the VCTF version having an extra shock rifle pickup o 14.03.2015 412
DM-UCBP-Morbias][-XL-DC-1 : DM-UCBP-Morbias][-XL-DC-1 This is an edit of Shred's UCBP Morbias map, which was made as part of the Unreal Championship Bonus Pack project. This version was edited by Jefe for Disastrous Consequences Invasion server and was based on the "Beta 2" version. Changes include: Scaled up by 2 (Doubled in size.) The original size was great for regular DM gameplay, but invasion benefits from roomier levels. Should work great for sniper/zark gameplay too. Lighting redone from scratch, givin 14.03.2015 450
DM-UTCRAFT-A22 : Since this is a test version please do not mirror this file. Leave comments here: https://forums.epicgames.com/threads/987718 This is the fourth (and hopefully final) public test. New in this version: Based on comments from the previous version, I extended all of the beaches outwards and made them less jagged. I also reworked the cave system to make the rooms a bit less boxy and added some new pathways to make them flow together a bit better. I reworked most of the dirt and sto 18.02.2015 626
DM-HillyMcBillyFarmR : This is a really minor edit of DM-HillyMcBillyFarm that I did for my server a few years ago. I've been asked for it a few times, so here it is. Changes: Fixed the weapon base bug. Rebuilt lighting in RGBA8 mode to remove ugly artifacts. Set a music track (SC-JS-War, originally from ONS-UP-Sandcrack.) The music track included in this download has been extended with two more songs from the same musician. ;) Thread Discussion 15.03.2015 1.047
DM-BlizzzXL-DC-1 : Edit for the Disastrous Consequences server by Jefe. The original version, DM-BlizzzXL, was made by Taaske. It is a pretty popular map, and is an expanded version of his earlier map, DM-BliZZ. I tested it on the server and found several issues with it, including getting stuck inside one of the lifts and getting outside of the map with a translocator. Changes: Fixed collision on lifts and set them to return on encroach instead of ignore. Fixed collision on meshes to prevent driving 15.03.2015 595
DM-Noxious-Fumes-DC-1 : Edit for the Disastrous Consequences invasion server by Jefe. The original version, DM-Noxious-Fumes, was made by advman. He apparently was working on an update of the level and had a second beta available at one time. There's also a dusk version with the ElecFields skybox floating around too. However, this edit is based on the original release and fixes some of the issues brought up in the original release thread, but also makes some changes specifically for invasion play. Changes 15.03.2015 582
DM-SnowboundPark-DC-1 : This is an update to DM-SnowboundPark that I made for the Disastrous Consequences invasion server, about a month after I released the regular version to the public. SnowboundPark is based on DM-Blaue_Donau-Eis(RM) by Romu. The DC version adds new bathroom areas along with superweapons, mine layer and lightning gun pick ups. I increased the value of the shield pickup from 10 to 15. Fixed collision on the playground for vehicles. Projectors (i.e. headlights) no longer create weird artifacts 18.03.2015 475
DM-Breakfast-DC-2 : Edit for the Disastrous Consequences server by Jefe. The original version, DM-Breakfast2k3, was made by Angelheart. This is the second revision of the DC edit, but the first public release. Changes: New custom textures (calendar, magazine, cereal box) to replace some of the low res ones. Fixed collision on meshes for vehicles. Embedded all external packages in map. Nicer plants from the 2004 ECE Bonus Pack. Made aquarium look a lot better. No more bubbles outside it either. Det 18.03.2015 755
DM-Toys-Story-DC : Edit for the Disastrous Consequences server by Jefe. The original version, made by Stuart "Combitz" Buck, was quite popular on the DC server, but the map was a bit on the ugly side. It also had severe collision problems with vehicles. This was fixed with lots of blocking volumes and with the "simple karma" collision fix for large meshes. Changes: Zoned the map. Got rid of the uglier meshes and textures, like the tv with the weirdly distorted woman and the static backdrop behind the 03.04.2015 1.056

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