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evilgrins evilgrins ist offline

God of Fudge

Über mich

  • Über evilgrins
    Biografie
    I've been playing UT since it first came out. I'mobsession with screenshots & I love me some Skaarj.
    Wohnort
    Palo Alto, CA
    Interessen
    women, skaarj, insane amounts of television, ut99, skinning
    Beruf
    Reprographics
  • Signatur
    Have you hugged a Skaarj today?
    http://unreal-games.livejournal.com/

Statistiken

Beiträge
Downloads
  • Downloads: 66
  • Uploads: 7
Cup Stats
  • Beigetretene Cups: 0
  • Cup Siege: 0
Diverse Informationen
  • Letzte Aktivität: 24.11.2021 06:25
  • Registriert seit: 28.06.2014

Kontaktinformation

Instant Messenger
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Homepage
http://unreal-games.livejournal.com/
Diese Seite
https://www.utzone.de/forum/member.php?u=3340

Downloads

Dateien von Benutzer
Datei Datum Downloads
Soldier_Piratey : A stretch back I kinda roped myself into making a clanskin for Hook's server. Originally he didn't want it in color, then later he did, and in the middle there somewhere I made a version for myself with team colors. This is the one for Hook, it has an extra face mine doesn't use: http://ic.pics.livejournal.com/evilgrins/3189901/2974801/2974801_original.png Team colors on the clan-logo, front & back. Mine is this: http://ic.pics.livejournal.com/evilgrins/3189901/3009859/3009859_600.png 28.07.2014 716
Skaarj Squad : I accidentally learned how to skin the SKtrooper back around 2001. I was using then, and still do, the model made available from UsAaR33's original version of oldskool. The reason I still don't use oldskool amp'd, the updated version, is it removed this model... and as it's been fairly well established, I love me some Skaarj! Skins made for it are based on the original version of oldskool, but there are some other models for the Sktrooper that can use these skins. As I've never tried to .zip 23.08.2014 691
No am Batzarro! : Big fan of DC Comics' Bizarro characters, I've made a few skins of them. This I just finished and wanted to share, it's Batzarro. http://ic.pics.livejournal.com/evilgrins/3189901/3099245/3099245_original.png As Bizarros are imperfect creatures, team colors to match: the word "TEAM" on the bat-symbol on the front & back in each color. http://ic.pics.livejournal.com/evilgrins/3189901/3099500/3099500_original.png http://ic.pics.livejournal.com/evilgrins/3189901/3099889/3099889_original.png 23.08.2014 441
MH-KillThemAll[EG] : This took awhile... I started working on this map somewhere around 2011, possibly 2010. It's been done several times but I kept re-fining it. Finding new monsters that I wanted to include, and then later I was about to release when a new redeemer came into existence due to something I made mention of in ut99.org's forums, and it seemed better than what I had before. Some monsters caused repeated errors and needed replacing. Kommentare im Forum 31.08.2020 126
MH-Xvehicles-GardenOfDeath : I've in mind adding vehicles to the Appalachian Wonderland maps, DOM & CTF... maybe DM too, so I wanted to review Ferali's X-vehicles. https://ic.pics.livejournal.com/evilgrins/3189901/5036988/5036988_original.png Put them on other maps for testing a stretch back · https://ut99.org/viewtopic.php?f=5&t=13132 · along with this one with different monsters... but I restored classic Unreal1 monsters to this and figured I'd finally put it out. My initial review of Ferali's vehicles · https:/ 10.09.2020 92
CTF-UTDMW-CrystalRocks : In any given CTF map there's a few things I look for, but the biggest one is the playability of the bots. Because I don't play online as much as many others do so I need bots that can provide me a good challenge as well as potentially win the game. Not that I think there's a vast conspiracy or anything of mappers that design maps where bots can't do that great a job but I do find a lot of maps that seem designed, by overlooked gaps in pathing or a general non-fondness for bots, to prevent bots f 24.10.2020 126
MH-BW-SkyWars : Since I used the Bat-Wings in an edit, I've gotten some requests for more... so I've been looking. I've seen this map with both RX and Qjets, seemed fairly ideal: Starting area is on a small floating island, with all the weapons needed and eggs, the monsters are on a much larger floating island. You fly over and fight your way into the structure, kill a large titan with a lot of health (though I lowered that significantly from what it was), get back outside, fly down and around to the under 29.11.2020 67

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