Einzelnen Beitrag anzeigen
Alt 11.03.2020, 19:58   #6
WannaHaveMaps
Einmalposter
 
Registriert seit: 05.11.2017
Beiträge: 3
Beigetretene Cups: 0
Cup Siege: 0
Downloads: 33
Uploads: 0
Standard

Zitat:
Zitat von Massacre Beitrag anzeigen
These are ones I had on my server. Very useful.
Team Radar: (only shows teammates) It even allows you to replace the radar image with your own and choose the position where it will be on the screen.
https://unrealarchive.org/mutators/u..._3aeeeb6d.html
Could you tell me how to set the image (radar image)?
I neither could find this option in the trconfigmenu nor in one of the system files (.int / .ucl).
Am I supposed to set the image inside the TeamRadar.u file itself?
Or is the image file set inside the level properties and the TeamRadar makes use of this file by overlaying its mutator icons?

For now it only shows a black grid with white stripes as background image (default image I guess).

The readme isn't of help as well, nothing inside there tells me how to change the image file.
While speaking of the readme file:
It says one can set the keybinds manually for "trzoomin", "trzoomout", "trfullmap", "trconfigmenu" which is working fine.
But is there a way to implement my keybindings to a file (or edit the mutator file) in order to easily copy the file to another system and use the exact same bindings without setting them up again manually?

Sorry for the noob questions, still new to this whole mapping and scripting world .
Thanks in advance,
Greets

Geändert von WannaHaveMaps (11.03.2020 um 20:05 Uhr)
WannaHaveMaps ist offline   Mit Zitat antworten