Alles an CustomContent kommt in:
LinuxServer/UnrealTournament/Content/Paks/
Die Game.ini sieht dann so aus:
Code:
RedirectReferences=(PackageName="DERMAPNAME-WindowsNoEditor",PackageURLProtocol="http",PackageURL="YOUR_FASTDOWNLOAD_DNS/DERMAPNAME-WindowsNoEditor.pak",PackageChecksum="DER_MD5_HASHWERT")
Bsp:
Code:
RedirectReferences=(PackageName="CTF-Bloxeh-WindowsNoEditor",PackageURLProtocol="http",PackageURL="dropbox.de/CTF-Bloxeh-WindowsNoEditor.pak",PackageChecksum="ee176023a2f44927acc56c9a39f74f98")