Thema: UT3 UT3 Linux Server
Einzelnen Beitrag anzeigen
Alt 23.02.2011, 11:11   #10
Gen.Spawn
Einmalposter
 
Registriert seit: 21.02.2011
Beiträge: 7
Beigetretene Cups: 0
Cup Siege: 0
Downloads: 11
Uploads: 0
Standard

ich hab meine internetip eingetragen
ich bin der meinung er versucht auf der ip die ports zu öffnen was ja nicht gehen kann weil die ip ja der fritzbox gehört

hier das log:
+/- Klappen
Code:
Log: Log file open, 
Init: Version: 3808
Init: Epic Internal: 0
Init: Compiled: Apr 22 2009 04:27:51
Init: Command line: server WAR-Torlan?GameMode=2?Game=UTGameContent.UTOnslaughtGame_Content?MinNetPlayers=0?MaxPlayers=10?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bIsDedicated=True?PureServer=1?ForceRespawn=0?GoalScore=0?TimeLimit=20?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?AdminPassword=xxxX -login=xxxxxX -password=xxxxxX -port=7777 -queryport=6500 -multihome=77.xxX.158.121 -log=ut3.log -unattended
Init: Base directory: /usr/local/games/ut3-dedicated/Binaries/
Init: Character set: Unicode
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEditor.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEditorUserSettings.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTEngine.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTGame.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTInput.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTUI.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTMapLists.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTVote.ini
Init: File handle limit is soft=(1024), hard=(1024).
Init: Computer: unknown
Init: User: spawn
Init: BSD Sockets initialized
Init: Presizing for 83221 objects not considered by GC, pre-allocating 0 bytes.
Init: Object subsystem initialized
Init: Startup System Settings:
Init: System Settings:
Init: 	StaticDecals=true
Init: 	DynamicDecals=true
Init: 	DynamicLights=true
Init: 	DynamicShadows=true
Init: 	LightEnvironmentShadows=true
Init: 	CompositeDynamicLights=false
Init: 	DirectionalLightmaps=true
Init: 	MotionBlur=false
Init: 	DepthOfField=true
Init: 	Bloom=true
Init: 	QualityBloom=true
Init: 	Distortion=true
Init: 	DropParticleDistortion=false
Init: 	SpeedTreeLeaves=true
Init: 	SpeedTreeFronds=true
Init: 	OnlyStreamInTextures=false
Init: 	LensFlares=true
Init: 	FogVolumes=true
Init: 	FloatingPointRenderTargets=true
Init: 	Trilinear=false
Init: 	OneFrameThreadLag=true
Init: 	UseVsync=false
Init: 	UpscaleScreenPercentage=true
Init: 	Fullscreen=false
Init: 	AllowD3D10=true
Init: 	EnableHighPolyChars=false
Init: 	SkeletalMeshLODBias=0
Init: 	ParticleLODBias=0
Init: 	DetailMode=2
Init: 	ShadowFilterQualityBias=0
Init: 	MaxAnisotropy=4
Init: 	MaxMultisamples=1
Init: 	MinShadowResolution=32
Init: 	MaxShadowResolution=512
Init: 	ResX=800
Init: 	ResY=600
Init: 	ScreenPercentage=100.000
Init: 	SceneCaptureStreamingMultiplier=1.000
Init: 	FoliageDrawRadiusMultiplier=1.000
Init: 	ShadowTexelsPerPixel=2.000
Log: 	TEXTUREGROUP_World: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_WorldNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_WorldSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_Character: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_CharacterNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_CharacterSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_Weapon: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_WeaponNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_WeaponSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_Vehicle: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_VehicleNormalMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_VehicleSpecular: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_Effects: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_Skybox: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_UI: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_LightAndShadowMap: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Log: 	TEXTUREGROUP_RenderTarget: (MinLODSize=   1,MaxLODSize=4096,LODBias=0)
Init: Friendly System Settings:
Init: 	TextureDetail=Level5
Init: 	WorldDetail=Level5
Init: 	bUseVSync=0
Init: 	bUseMSAA=0
Init: 	ScreenPercentage=100
Init: 	UpscaleScreenPercentage=1
Init: 	ResX= 800
Init: 	ResY= 600
Init: 	Fullscreen=0
Init: 	AllowMotionBlur=0
Log: Initializing FaceFX...
Log: FaceFX initialized:
Log:     version  1.710000
Log:     licensee Unreal Engine 3 Licensee
Log:     project  Unreal Engine 3 Project
Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/Core.int
Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/Engine.int
Log: Loaded shader cache RefShaderCache-PC-D3D-SM3.CacheObject: 27892 shaders(2 legacy, 0 redundant), 2950 materials
Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/UnrealScriptTest.int
Log: GConfig::Find has loaded file:  ..\UTGame\Localization/int/UTGame.int
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTWeapon.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTCustomChar.ini
Log: GConfig::LoadFile associated file:  ../UTGame/Config/UTMap.ini
Log: GConfig::LoadFile has loaded file:  ../UTGame/Config/UTWeb.ini
Log: GConfig::Find has loaded file:  ..\Engine\Localization/int/OnlineSubsystemGameSpy.int
Log: GConfig::Find has loaded file:  ..\UTGame\Localization/int/UTGameContent.int
Init: Version: 3808
Init: Epic Internal: 0
Init: Compiled: Apr 22 2009 04:34:47
Init: Command line:  WAR-Torlan?GameMode=2?Game=UTGameContent.UTOnslaughtGame_Content?MinNetPlayers=0?MaxPlayers=10?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bIsDedicated=True?PureServer=1?ForceRespawn=0?GoalScore=0?TimeLimit=20?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?AdminPassword=xxxxxx -login=xxxxxx -password=xxxxxxxx -port=7777 -queryport=6500 -multihome=77.xxx.158.121 -log=ut3.log -unattended
Init: Base directory: /usr/local/games/ut3-dedicated/Binaries/
Init: Character set: Unicode
Log: Executing Class Engine.ServerCommandlet
Log: Initializing Game Engine...
Init: UEngine initialized
Log: Looking for DLC...
Log: Object size..............: 60
Log: Actor size...............: 436
Log: ActorComponent size......: 88
Log: PrimitiveComponent size..: 448
Log: GConfig::Find has loaded file:  ../UTGame/Config/UTUIDataStore_Registry_0.ini
Log: GConfig::Find has loaded file:  ../UTGame/Config/UTWebAdmin.ini
Log: Performing DNS lookup for stun.1und1.de
Log: Browse: WAR-Torlan?Name=Player?team=255?GameMode=2?Game=UTGameContent.UTOnslaughtGame_Content?MinNetPlayers=0?MaxPlayers=10?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bIsDedicated=True?PureServer=1?ForceRespawn=0?GoalScore=0?TimeLimit=20?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?AdminPassword=xxxxx
Log: Award progress has now been fully reenabled!
Log: LoadMap: WAR-Torlan?Name=Player?team=255?GameMode=2?Game=UTGameContent.UTOnslaughtGame_Content?MinNetPlayers=0?MaxPlayers=10?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bIsDedicated=True?PureServer=1?ForceRespawn=0?GoalScore=0?TimeLimit=20?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?AdminPassword=xxxxx 
Log: GConfig::Find has loaded file:  ..\UTGame\Localization/int/WAR-Torlan.int
Log: Game class is 'UTOnslaughtGame_Content'
Init: Sockets: Socket queue 262142 / 262142
Log: Failed to listen: Sockets: binding to port 7777 failed (99)
Error: Error initializing network layer.
Log: Primary PhysX scene will be in software.
Log: Creating Primary PhysX Scene.
Log: Novodex Terrain Creation (Terrain_0): 22.753000 ms
Log: Novodex Terrain Creation (Terrain_3): 9.677000 ms
Log: Bringing World WAR-Torlan.TheWorld up for play (0) at 2011.02.23-10.54.59
ScriptLog: MinNetPlayers:  0
ScriptLog: Current map is not the maplist's active map, updating maplist
ScriptLog: Destroying WebServer
ScriptLog: Activating link setup Default
Log: Bringing up level for play took: 1.029317
Log: ########### Finished loading level: 4.219005 seconds
Init: Game engine initialized
Log: Initializing Game Engine Completed
Log: FSTUNClient resolved stun.1und1.de (212.227.67.194)
Log: FSTUNClient starting test 1...
Log: FSTUNClient test complete, NAT is open.
ScriptLog: Nocturne CustomChar - Load Assets: NECM
Log: Begin Async loading packages for Family 'NECM':
Log: - CH_Necris_Male1
Log: Flushing async loaders.
Log: Family Asset Package Loaded: CH_Necris_Male1_SF
Log: CONSTRUCTIONING: LoadFamilyAsset (NECM) Took: -10.89 secs
ScriptLog: CUSTOMCHAR Start: UTOnslaughtPRI_0 Nocturne TeamSkin: VBlue
Log: StartCustomCharMerge: 0.143928 ms initializing, 1.115072 ms texture streaming
Error: Can't start an online game that hasn't been created
ScriptLog: START MATCH
ScriptLog: TIMEOUT: Streaming Textures for custom char. UTOnslaughtPRI_0
ScriptLog: CUSTOMCHAR Start: UTOnslaughtPRI_4 Damian TeamSkin: VBlue
Log: StartCustomCharMerge: 0.150043 ms initializing, 0.995957 ms texture streaming
Log: 
Developer Backtrace:
Log: [ 1]  ./ut3-bin [0x8db9772]
Log: [ 2]  [0xb76fe400]
Log: [ 3]  ./ut3-bin [0x8200d52]
Log: [ 4]  ./ut3-bin [0x80ad258]
Log: [ 5]  ./ut3-bin [0x8d0d837]
Log: [ 6]  ./ut3-bin [0x8d0dce4]
Log: [ 7]  ./ut3-bin [0x8d17fac]
Log: [ 8]  ./ut3-bin [0x8d0a3d4]
Log: [ 9]  ./ut3-bin [0x8cfbaba]
Log: [10]  ./ut3-bin [0x8d0da03]
Log: [11]  ./ut3-bin [0x8d0dd35]
Log: [12]  ./ut3-bin [0x8d0a3d4]
Log: [13]  ./ut3-bin [0x8cfbaba]
Log: [14]  ./ut3-bin [0x8d0d2dd]
Log: [15]  ./ut3-bin [0x8576536]
Log: [16]  ./ut3-bin [0x8577d05]
Log: [17]  ./ut3-bin [0x857715b]
Log: [18]  ./ut3-bin [0x857c485]
Log: [19]  ./ut3-bin [0x857aaca]
Log: [20]  ./ut3-bin [0x850e702]
Log: [21]  ./ut3-bin [0x8487460]
Log: [22]  ./ut3-bin [0x80532c2]
Log: [23]  ./ut3-bin [0x804b945]
Log: [24]  /lib/i686/cmov/libc.so.6(__libc_start_main+0xe5) [0xb7567455]
Log: [25]  ./ut3-bin [0x804af81]
Exit: Exiting.
Exit: Name subsystem shutting down
Uninitialized: Log file closed,

gestartet mit:

Code:
/usr/local/games/ut3-dedicated/Binaries/ut3 server WAR-Torlan?GameMode=2?Game=UTGameContent.UTOnslaughtGame_Content?MinNetPlayers=0?MaxPlayers=10?bShouldAdvertise=True?bIsLanMatch=False?bUsesStats=True?bIsDedicated=True?PureServer=1?ForceRespawn=0?GoalScore=0?TimeLimit=20?bAllowJoinInProgress=True?bAllowInvites=True?bUsesPresence=True?AdminPassword=xxxxx -login=xxxxx -password=xxxx -port=7777 -queryport=6500 -multihome=77.xxx.158.121 -log=ut3.log  -unattended

Geändert von jeppo (23.02.2011 um 11:25 Uhr)
Gen.Spawn ist offline   Mit Zitat antworten