Ein kleines feines Update gibt es heute.
- Performance improvements.
- Fixed static meshes using LOD distance scaling.
- Underland optimizations to landscape.
- Added new mesh LODs.
- Increased medium texture pool size.
- Fixed memory allocation crashes on Mac and Linux.
- Fixed disabled ranked leagues being available in UI.
- Fixed cases where new build notice was not displayed for players.
- Don't time out the render thread if taking a highres screenshot.
- Misc. rare crash fixes.
- Fixed dual enforcer lighting issues.
- Fixed animation glitch when switching from out of ammo weapon to Stinger.
- Show line up even when just one player.
Launcher an, Update ziehen!
Links zum Thema:
https://wiki.unrealengine.com/Version_Notes_2017_07_12
Epic Blog Post
UT preAlpha Download