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Alt 29.05.2010, 11:39   #1
Schotti
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MoreBlood

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Zitat:
8:23 PM 5/25/2010

Readme.txt for the MoreBlood Mutator. Release Candiate 1. MB0.u

Now includes MoreBlood Setup menu in the UT Mod menus.

Adds a variety of extra blood effects to your games.

Which effect and the duration depends primarily on amount of damage done.
There is a bit of randomness also in the effect selection.

Bleeding effects will stop when players health returns to default.Health or
the MBdefHealth value in the ini file or when the timer for that effect has
run out.


Install: Drop MB0.u, MoreBlood.ini and MB0.int into your UT/System folder.


Configuration:

Note: All these values except for MaxBleeders specify the Maximum value for
the variable. In-game effects will range randomly below that value.

Settings located in MoreBlood.ini.

MaxBleeders:

Maximum number of effects 1 pawn, (player, bot, monster), can
have active. Recommended range: 1-10. Max value 80.

BleedTime:

How long pawn will spawn effect. Recommended range: 20-80. Valid range 1-255.

BDLifeSpan:

Controls length of time the blood drops remain on floor before they are destroyed and
vanish. Recommended range: 4-20. Max value 255.

BDDrawScale:

Controls maximum size of the blood drop effects.
Recommended range: 0.025 - 0.400. Max value 1.0

SpurtLevelx:

Controls maximum distance drops will travel away from the pawn.
Recommended range: 10-40. Max ?

SpurtLevelz:

Controls maximum height of blood drop initial spurts and bounce height.

Recommended range: 20-80. Max ?

bRandomMode:

If True, each level/map will use random values for the above variables.
Values will range from the value selected to 20%.
Recommended setting = True.

bExcessiveMode:

If True, check that caps number of effects per pawn based upon current health and the
BleedLimiter variable will be bypassed.

Recommended setting = False.

bDebugMode:

If True, mutator will dump line to log each time an effect is spawned.
Recommended setting = False.

bDeathEffect:

If True, players & bots will get extra blood spurts and a blood pool spawned
if conditions are right. (ActualDamage < 30)

Recommended setting = True.


MBdefHealth:

Set to players default health value when they respawn.

*This variable is not adjustable from the MoreBlood Setup Mod menu.
You must edit the ini file if you need to adjust this value.
It is located in this section of the ini:

[MB0.BleederEffectSpawner]
MBdefHealth=100

If that section of the ini is missing, it will default to 100.
If you delete the ini file, it will be recreated with values you specify in the
menu, but will not include the above section....


Note, the recommended settings above and in the included MoreBlood.ini file are
just what I have come up with during development and testing.
It it quite likely you may find combinations of settings outside the ranges
specified that will also work.

For dedicated servers, just add "MB0.MB" to your mutators= section
of your server line and MB0 to the ServerPackages.

For internet servers, you may need to increase the values you have selected for
BleedTime and BDLifeSpan if you have been testing offline.

Compressed MB0.u.uz included for your download redirects.

Source code included in the Classes folder.

Enjoy !
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Alt 18.06.2010, 19:04   #2
Schotti
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MoreBlood has been updated!
Schotti ist offline   Mit Zitat antworten
Alt 31.07.2010, 17:34   #3
Schotti
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Registriert seit: 13.11.2009
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Cup Siege: 0
Downloads: 781
Uploads: 271
Standard

MoreBlood has been updated!
Schotti ist offline   Mit Zitat antworten
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