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Alt 01.02.2014, 10:21   #1
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Standard Neuer Download: Gears of UT

Gears of UT

Beschreibung:
+/- Klappen
Zitat:
############################################
Cover Pawn Game Alpha Release Version 100
A cheap Gears of War knockoff
############################################

VERSION: 100
DATE: December 18 2006
AUTHOR: M. Eck
GAME: UT2004
BOT SUPPORT: what is this?
REQUIREMENTS: UT2004 version 3369

CODE AUTHOR CONTACT: imaknucklehead@hotmail.com (include the subject "CoverPawnGame mod" otherwise I will probably ignore the email)


CODER: Mostly me, M. Eck, (player code) with the exceptions listed below, plus I got a lot of help from those listed in the thanks and Acknowledgements
MODELLER: M. Eck, Dekrayzis' weapon models to be added next version
ANIMATOR: M. Eck, Dekrayzis' animation for the default player will be added next version
SKINNNER: M. Eck
SOUND: Mr White (Agent X) and a few that I found online using findsounds.com, also LoparXL on the Atari Forums helped track down a few too. other sounds were made or recorded by me

Should not require the ECE bonus pack as I did not use any resources from it.

Compatibility: can replace the player pawn currently, so may break compatibility with other mutes there..., but weapons alone should be fine.


#########################
#### The Mod:
#########################

Since Gears of War is an XBox360 exclusive (at least for the forseeable future) I thought I would try my hand at coding the same type of gameplay mechanic into UT2k4. Dekrayzis and GGEtreme on the Epic forums were interested in doing the art work for a Gears inspired mod (Dekrayzis' idea), so this version is pretty much just a skeleton to test the code out. The weapon models and player model and skins in this mutator were all made by me. New Custom Animations by Dekrayzis for the default UT2k4 player will be added next version.


Features:
Here is the player movement working so far...
-Roadie Running (complete with shakey camera)
-BlindFire
-Aiming weapons
-rolling (sort of, its kind of ugly at the moment..)


###### Special Moves ######
********** NOTE!!!!!!!!! **********

Make sure to bind keys to reload the weapons as well as zooming. Player Movement keys also need to be bound.
Make sure to Bind the action key!

To mantle over railings, face the railing,and then dodge against it. If there is space for you to jump over you will perform the move.

To climb up edges go to the wall, look up at the edge (or slightly above) the edge you want to climb and dodge into the wall.

####### NET PLAY ##########
To play it in a network add the line: NOTE!!! This is not yet network compatible!!!

ServerPackages=CoverPawnGame



################################
### Thanks and Acknowledgements:
################################
These are all the wonderful individuals who helped in one way or another on this mod

I used all kind of code from the wiki.beyondunreal.com/wiki and off of the beyondunreal forums....

Mr_SD and Postal also essentially taught me everything I know about weapons coding, and the weapon code in this mod uses methods they showed me. Postal also provided all kinds of useful feedback and ideas.

Dicky_B provided some very useful code for a universal ammo pickup. Try his mod Colossians at http://db.modnmod.com/

A lot of the weapon sounds are all from the Agent X source. I got permission from Mr White(Bertuliet?) a long time ago... I did however record some of the melee hit sounds, found a lot of sounds online using findsounds.com (thanks Lopar-XL)


#######################
##### Tools used:
#######################
Tools used by Meowcat
Milkshape3d - mewocat's models
CharacterFX - animations for weapons and players
Jasc Paint Shop Pro - All Skins and textures
WavePad - sound editing
UDE - script coding environment
UMake - slicker code compiling
SMD2PSK_PSA - my own model conversion utility to convert .smd files exported from Milkshape3D to unreal .psk and .psa files

Tools used by Dekrayzis
3DS Max? Maya?

#######################
##### History:
#######################

version 100:
-first version...lets see how it goes...


#######################
##### Permissions:
#######################
DO NOT STEAL THIS CODE OR THE ART ASSSETS!!
If you would like to use this code in your own mod please ask me! Not only might I have updated/improved code, but I may even be able to help with other stuff!


###################
Known bugs to quash:
###################
-Network functionality
-Rolling functionality

#################
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