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UT - Server (alle) Was man so alles brauch für einen UT-Server. UT99, UT2003/4, UT3, UT(4)

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Alt 20.11.2016, 18:54   #11
Donzi.UTzone
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Du musst mich nicht mit Sie anreden.

Ich wüsste nicht, das nen Server ein Mapvoting besitzt. Soviel ich weiss haben das nur Hubs.
Server haben eine Maprotation, die Du selbst einstellen musst.
Ob Epic jemals ein Voting bei reinen Servern einbaut, bleibt fraglich.
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Alt 21.11.2016, 14:47   #12
djrave86
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Alles klar

Am Ende der Map Kommt ein voting wo ein dutzend maps angezeigt wird mit bildern. es werden nur die standart maps angezeigt :/ nicht die ich hochgeladen habe Achso und ja ist nen server kein hub
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Alt 21.11.2016, 15:13   #13
Donzi.UTzone
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Server, jo weiss ich noch von weiter oben.

Die EpicMaps kommen seit den letzten 2 Builds immer als erstes.
Die kann man rausnehmen wie man will, sie bleiben drin (oder Du findest raus wie sie verschwinden)

In die Game.ini, je nach gametype musst Du Deine Uploads reinpacken.
Den Redirect haste schon, jetzt muss noch das Maprotation rein.

Code:
[/Script/UnrealTournament.UTCTFGameMode]
BotFillCount=4
Difficulty=7
TimeLimit=16
MaxPlayers=%slots%
MaxSpectators=%slots%
MinPlayersToStart=0
bForceRespawn=false
ScoreboardClassName=/Script/UnrealTournament.UTCTFScoreboard
MapRotation=/Game/UTzoneContent/Maps/Donzi/CTF-Bloxeh

Und/Oder folgendes, wie es beim Hub ist:

Code:
CustomMapList=/Game/UTzoneContent/Maps/Donzi/CTF-Bloxeh
Ich sollte mich demnächst mal beim Server wieder reinhängen. Hubs sind derzeit Priorität.
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Alt 21.11.2016, 19:03   #14
djrave86
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jetzt verstehe ich es langsam

/Game/UTzoneContent/Maps/Donzi
wird der /Game/ unter /LinuxServer/UnrealTournament/Content/Paks
Gelistet? also sprich unter Paks/new/maps/mapname?
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Alt 21.11.2016, 19:22   #15
Donzi.UTzone
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nenenenenenene

Wir als Mapper legen die Mapsordner fest, in dennen wir die Map "cooken".
Diesen Pfad müssen wir Dir mitgeben.
Der wird nur in die ini eingetragen.
Das *.pak selbst muss unter /LinuxServer/UnrealTournament/Content/Paks liegen.

Epic macht hier wirrwarr.
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Alt 21.11.2016, 20:04   #16
djrave86
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Krasses Ding....

Also ich bin eher Counter Strike gewöhnt da iss es um ne ecke einfacher als der kranke scheiß

Denke das liegt ja zum groben teil des es ne pre-alpha ist hoffentlich denkt epic balt weiter um das mal benutzer freundlicher zu machen

Geändert von djrave86 (21.11.2016 um 20:06 Uhr)
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Alt 21.11.2016, 21:47   #17
Donzi.UTzone
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Jaaaaaa, so einfach wie bei CS oder den älteren UTs wäre es wesentlich einfacher.

Map rein, Mapname angeben, ferdsch!
http://www.utzone.de/forum/showthread.php?t=1465
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Alt 22.11.2016, 18:41   #18
djrave86
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Aber was ist der Unterschieb zum Hub´s und Servers.
Ist ein Hub leichter einzurichten als ein server
und wie sieht es dam mit den maps aus?
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Alt 22.11.2016, 20:18   #19
Donzi.UTzone
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Ein Hub ist ein Server, der eigentlich nur eine Lobby ist. Man trifft sich dort, chattet oder auch bald brabbelt.
Die Spieler können sich dann einen Gametype aussuchen, den wir/Epic vorgeben, mit Muts und Maps wie wir wollen.
Oder sie erstellen eine Spielwiese/Server, mit mehr Muts oder geschlossene Spiele oder oder oder.

Bei einem Hub sind die Maps nicht in der Game.ini, sondern es werden Regeln aufgestellt, die Rules.ini

+/- Klappen
Code:
[/Script/UnrealTournament.UTEpicDefaultRulesets]
RuleCategories=(CategoryName=DeathMatch,CategoryButtonText="Deathmatch")
RuleCategories=(CategoryName=TeamPlay,CategoryButtonText="Team Play")
RuleCategories=(CategoryName=InstaGib,CategoryButtonText="InstaGib")
RuleCategories=(CategoryName=PickupGames,CategoryButtonText="PUGiCTF")
AllowedRulesets=TEAMSHOWDOWNffa
AllowedRulesets=CTFffa
AllowedRulesets=BIGCTFffa
AllowedRulesets=CompCTFffa
AllowedRulesets=Deathmatchffa
AllowedRulesets=BigDMffa
AllowedRulesets=TDMffa
AllowedRulesets=DUELffa
AllowedRulesets=SHOWDOWNffa
AllowedRulesets=iDMffa
AllowedRulesets=iTDMffa
AllowedRulesets=iCTFffa
AllowedRulesets=iCTF+tffa
AllowedRulesets=LGiCTFffa
AllowedRulesets=PUGiCTF

[Deathmatchffa UTGameRuleset]
UniqueTag=Deathmatch
Categories=DeathMatch
Title=DeathMatch
ToolTip=Standard free-for-all Deathmatch.
Description=Standard free-for-all deathmatch.\n\n<UT.Hub.RulesText_Small>TimeLimit : 10 minutes</>\n<UT.Hub.RulesText_Small>Maximum players : %maxplayers%</>
MinPlayersToStart=0;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_DM.GB_DM'
GameMode=/Script/UnrealTournament.UTDMGameMode
GameOptions=?TimeLimit=10?GoalScore=0
bTeamGame=false
MapPrefixes=DM
DefaultMap=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
CustomMapList=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/DM-BioTower
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Spacer
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Vortex
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-SidCastle
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Temple
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Focus
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Overlord
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Solo
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Decktest
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-RGB
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Sand
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-MorbiasTest
CustomMapList=/Game/EpicInternal/Lea/DM-Lea

[BigDMffa UTGameRuleset]
UniqueTag=BigDMffa
Categories=DeathMatch
Title=Big Deathmatch
ToolTip=Deathmatch with large player counts on big maps.
Description=Deathmatch with large player counts on big maps.\n\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minutes</>\n<UT.Hub.RulesText_Small>Maximum players: %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_LargeDM.GB_LargeDM'
GameMode=/Script/UnrealTournament.UTDMGameMode
GameOptions=?TimeLimit=10?GoalScore=0
bTeamGame=false
MapPrefixes=DM
DefaultMap=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
CustomMapList=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Spacer
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Vortex
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-SidCastle
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Temple
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Focus
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Overlord
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Decktest
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Sand

[TDMffa UTGameRuleset]
UniqueTag=TDMffa
Categories=TeamPlay
Title=Team Deathmatch
ToolTip=Red versus blue team deathmatch.
Description=Red versus blue team deathmatch.\n\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minutes</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n<UT.Hub.RulesText_Small>Maximum players: %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_TDM.GB_TDM'
GameMode=/Script/UnrealTournament.UTTeamDMGameMode
GameOptions=?TimeLimit=20?GoalScore=0
bTeamGame=true
MapPrefixes=DM
DefaultMap=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
CustomMapList=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Spacer
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Vortex
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-SidCastle
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Temple
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Focus
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Overlord
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Solo
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Decktest
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
CustomMapList=/Game/EpicInternal/Lea/DM-Lea
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-RGB
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Sand

[TEAMSHOWDOWNffa UTGameRuleset]
UniqueTag=TEAMSHOWDOWNffa
Categories=TeamPlay
Title=Showdown
ToolTip=Red versus blue team showdown.
Description=Red versus blue team showdown.\n\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minute rounds</>\n<UT.Hub.RulesText_Small>Scoring : First to %goalscore% wins</>\n<UT.Hub.RulesText_Small>Maximum players: %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_TDM.GB_TDM'
GameMode=/Script/UnrealTournament.UTTeamShowdownGame
GameOptions=?TimeLimit=2?GoalScore=5
bTeamGame=true
MapPrefixes=DM
DefaultMap=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Spacer
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-SidCastle
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Temple
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Focus
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Solo
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Decktest
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
CustomMapList=/Game/EpicInternal/Lea/DM-Lea
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Sand

[DUELffa UTGameRuleset]
UniqueTag=DUELffa
Categories=Deathmatch
Title=Duel
ToolTip=One vs one test of deathmatch skill.
Description=One vs one test of deathmatch skill.\n\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minutes</>\n<UT.Hub.RulesText_Small>Mercy Rule : OFF</>\n<UT.Hub.RulesText_Small>Maximum players: %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_Duel.GB_Duel'
GameMode=/Script/UnrealTournament.UTDuelGame
GameOptions=?TimeLimit=10?GoalScore=0
bTeamGame=true
MapPrefixes=DM
DefaultMap=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Solo
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Decktest
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
CustomMapList=/Game/EpicInternal/Lea/DM-Lea

[SHOWDOWNffa UTGameRuleset]
UniqueTag=SHOWDOWNffa
Categories=Deathmatch
Title=Duel Showdown
ToolTip=New School one vs one test of deathmatch skill.
Description=New School one vs one test of deathmatch skill.\n\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minute rounds</>\n<UT.Hub.RulesText_Small>Mercy Rule : OFF</>\n<UT.Hub.RulesText_Small>Maximum players : %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_Duel.GB_Duel'
GameMode=/Script/UnrealTournament.UTShowdownGame
GameOptions=?Timelimit=2?GoalScore=5
bTeamGame=true
MapPrefixes=DM
DefaultMap=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
CustomMapList=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Solo
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
CustomMapList=/Game/EpicInternal/Lea/DM-Lea

[CTFffa UTGameRuleset]
UniqueTag=CTFffa
Categories=TeamPlay
Title=Capture the Flag
ToolTip=Capture the Flag.
Description=Capture the Flag, with guns.\n\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minutes with halftime</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n<UT.Hub.RulesText_Small>Maximum players : %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_CTF.GB_CTF'
GameMode=/Script/UnrealTournament.UTCTFGameMode
GameOptions=?TimeLimit=20?GoalScore=0
bTeamGame=true
MapPrefixes=CTF
DefaultMap=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-Face
CustomMapList=/Game/EpicInternal/Pistola/CTF-Pistola
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Blank
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-BigRock
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Dam
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Volcano
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Lance
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Mine
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-CrashSite
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Quick
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Plaza

[BIGCTFffa UTGameRuleset]
UniqueTag=BIGCTFffa
Categories=TeamPlay
Title=Big CTF
ToolTip=Capture the Flag with large teams.
Description=Capture the Flag with large teams.\n\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minutes with halftime</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n<UT.Hub.RulesText_Small>Maximum players : %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_LargeCTF.GB_LargeCTF'
GameMode=/Script/UnrealTournament.UTCTFGameMode
GameOptions=?TimeLimit=20?GoalScore=0
bTeamGame=true
MapPrefixes=CTF
DefaultMap=/Game/RestrictedAssets/Maps/CTF-Face
CustomMapList=/Game/RestrictedAssets/Maps/CTF-Face
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-BigRock
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Dam
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Volcano
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Lance
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-CrashSite

[CompCTFffa UTGameRuleset]
UniqueTag=CompCTFffa
Categories=TeamPlay
Title=Competitive CTF
ToolTip=Capture the Flag with competition rules.
Description=Capture the Flag, with guns.\n\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minutes with halftime</>\n<UT.Hub.RulesText_Small>Mercy Rule : Off</>\n<UT.Hub.RulesText_Small>Maximum players : %maxplayers%</>
MinPlayersToStart=8;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_CTF.GB_CTF'
GameMode=/Script/UnrealTournament.UTCTFGameMode
GameOptions=?TimeLimit=20?GoalScore=0?NoJIP=1?RequireReady=1?MercyScore=0
bCompetitiveMatch=true
bTeamGame=true
MapPrefixes=CTF
DefaultMap=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-Face
CustomMapList=/Game/EpicInternal/Pistola/CTF-Pistola
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Blank
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-BigRock
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Dam
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Volcano
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Lance
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Mine
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-CrashSite
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Quick
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Plaza

[iDMffa UTGameRuleset]
UniqueTag=iDMffa
Categories=Instagib
Title=Instagib DM
ToolTip=One hit one kill Deathmatch.
Description=One hit one kill Deathmatch.\n\n<UT.Hub.RulesText_Small>Mutators : Instagib</>\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minutes</>\n<UT.Hub.RulesText_Small>Maximum players : %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_InstagibDM.GB_InstagibDM'
GameMode=/Script/UnrealTournament.UTDMGameMode
GameOptions=?TimeLimit=10?GoalScore=0?Mutator=Instagib
bTeamGame=false
MapPrefixes=DM
DefaultMap=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
CustomMapList=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Spacer
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Vortex
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-SidCastle
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Temple
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Focus
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Overlord
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Solo
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Decktest
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-RGB
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Sand

[iTDMffa UTGameRuleset]
UniqueTag=iTDMffa
Categories=Instagib
Title=Instagib TDM
ToolTip=One hit one kill Team Deathmatch.
Description=One hit one kill Team Deathmatch.\n\n<UT.Hub.RulesText_Small>Mutators : Instagib</>\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minutes</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n<UT.Hub.RulesText_Small>Maximum players : %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_InstagibDuel.GB_InstagibDuel'
GameMode=/Script/UnrealTournament.UTTeamDMGameMode
GameOptions=?TimeLimit=20?GoalScore=0?Mutator=Instagib
bTeamGame=true
MapPrefixes=DM
DefaultMap=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/DM-Outpost23
CustomMapList=/Game/RestrictedAssets/Maps/DM-Chill
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Spacer
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Vortex
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Cannon
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-SidCastle
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Deadfall
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Temple
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Focus
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Overlord
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-NickTest1
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Solo
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Decktest
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Tuba
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-ASDF
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-RGB
CustomMapList=/Game/RestrictedAssets/Maps/WIP/DM-Sand

[iCTFffa UTGameRuleset]
UniqueTag=iCTFffa
Categories=Instagib
Title=Instagib CTF
ToolTip=Instagib CTF
Description=Capture the Flag with Instagib rifles.\n\n<UT.Hub.RulesText_Small>Mutators : Instagib</>\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% minutes with halftime</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n<UT.Hub.RulesText_Small>Maximum players : %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_InstagibCTF.GB_InstagibCTF'
GameMode=/Script/UnrealTournament.UTCTFGameMode
GameOptions=?TimeLimit=20?GoalScore=0?Mutator=Instagib
bTeamGame=true
MapPrefixes=CTF
DefaultMap=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-Face
CustomMapList=/Game/EpicInternal/Pistola/CTF-Pistola
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Blank
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-BigRock
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Dam
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Volcano
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Lance
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Mine
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-CrashSite
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Quick

[iCTF+tffa UTGameRuleset]
UniqueTag=iCTF+tffa
Categories=Instagib
Title=Translocator iCTF
ToolTip=Translocator iCTF
Description=Capture the Flag with Instagib rifles and Translocators.\n\n<UT.Hub.RulesText_Small>Mutators : Instagib</>\n<UT.Hub.RulesText_Small>TimeLimit : %timelimit% with halftime</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n<UT.Hub.RulesText_Small>Maximum players : %maxplayers%</>
MinPlayersToStart=2;
MaxPlayers=%slots%
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_InstagibCTF.GB_InstagibCTF'
GameMode=/Script/UnrealTournament.UTCTFGameMode
GameOptions=?TimeLimit=20?GoalScore=0?Mutator=Instagib,AddTrans
bTeamGame=true
MapPrefixes=CTF
DefaultMap=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-Face
CustomMapList=/Game/EpicInternal/Pistola/CTF-Pistola
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Blank
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-BigRock
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Dam
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Volcano
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Lance
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Mine
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-CrashSite
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Quick

[LGiCTFffa UTGameRuleset]
UniqueTag=LGiCTFffa
Title=Low-Grav IG CTF
ToolTip=One hit one kill CTF with low gravity.
Description=Capture the Flag with Instagib rifles in low gravity.\n\n<UT.Hub.RulesText_Small>Mutators : Instagib, Low Gravity</>\n<UT.Hub.RulesText_Small>TimeLimit : 2x 7 minute halfs</>\n<UT.Hub.RulesText_Small>Mercy Rule : On</>\n<UT.Hub.RulesText_Small>Maximum of %maxplayers% players allowed.</>
MaxPlayers=%slots%
MinPlayersToStart=2;
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_InstagibCTF.GB_InstagibCTF'
GameMode=CTF
GameOptions=?TimeLimit=14?GoalScore=0?Mutator=Instagib,LowGrav
Categories=InstaGib
bTeamGame=true
MapPrefixes=CTF
DefaultMap=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-Face
CustomMapList=/Game/EpicInternal/Pistola/CTF-Pistola
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Blank
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-BigRock
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Dam
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Volcano
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Lance
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Mine
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Quick
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Plaza

[PUGiCTF UTGameRuleset]
UniqueTag=PUGiCTF
Title=5v5 iCTF
ToolTip=InstaGib Capture The Flag
Description=5vs5 iCTF is tha b0mb!\n\n<UT.Hub.RulesText_Small>Mutator : Holy Instagib ^^</>
DisplayTexture=Texture2D'/Game/RestrictedAssets/UI/GameModeBadges/GB_InstagibCTF.GB_InstagibCTF'
MaxPlayers=%slots%
MinPlayersToStart=1;
GameOptions=?TimeLimit=20?MustBeReady=1?Mutator=Instagib?MercyScore=0
Categories=PickupGames
GameMode=CTF
bTeamGame=true
MapPrefixes=CTF
DefaultMap=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-TitanPass
CustomMapList=/Game/RestrictedAssets/Maps/CTF-Face
CustomMapList=/Game/EpicInternal/Pistola/CTF-Pistola
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Blank
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-BigRock
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Dam
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Volcano
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Lance
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Mine
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Quick
CustomMapList=/Game/RestrictedAssets/Maps/WIP/CTF-Plaza


Jenachdem wo man den Hub gemietet hat oder einen eigenen Hub erstellt, kann man die Spielwiesen einstellen.
Ein Hub, 2 Spielwiesen, 20 Slots
Ein Hub , 10 Spielwiesen, 200 Slots.


Genau erklärt hab ich es hier:
https://www.despe.de/v6/shop/gameser...ournament-ut4/


Oder Ihr joint einfach mal unserem Hub
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Donzi ist offline   Mit Zitat antworten
Alt 21.04.2017, 12:09   #20
Donzi.UTzone
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Registriert seit: 13.11.2009
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Alter: 44
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Donzi eine Nachricht über ICQ schicken
Standard

Auch wenn Du nicht mehr UT spielen solltest oder nen Server betreibst, für alle andere:

Ich hab wegen dem neuen AprilBuild mir die NACHT um die Ohren gehauen und sitze nun geschlagene 10 Stunden an den neuen Regeln.

Die neuen Regeln:
Rules.ini gibts nicht mehr. Nun bekommen die Regeln einen eigenen Ordner (bitte erstellen: Saved/Config/Rulesets), in dem man Regeln (auch mehrere json, bspw ctf.json, dm-json, ...) legen kann.

Mehr dazu:
https://www.epicgames.com/unrealtour...w-rule-changes
Die DefaultRuleSets: defaultruleset.json.txt


Meinen BugReport kann man hier nachlesen
https://www.epicgames.com/unrealtour...n-and-rulesets
__________________
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Donzi ist offline   Mit Zitat antworten
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