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UT - Server (alle) Was man so alles brauch für einen UT-Server. UT99, UT2003/4, UT3, UT(4)

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Alt 12.11.2016, 17:30   #1
djrave86
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Registriert seit: 12.11.2016
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Unglücklich UT4 Server ist im Serverbrowser rot

Hallo Zusammen

ich und mein clan wollten Public ut4 server aufsetzten alles schön und gut.
jetzt ist es so das zwar alle server laufen aber bei ut4 als rot gelistet sind man kann nicht drauf connecten, nur wenn man direkt mit ip addresse connectet

System

Linux - Debian
16 gb ddr4
intel xenon 2.66 ghz+
4 tb hdd


Freue mich wenn mir jemand helfen könnte!!
djrave86 ist offline   Mit Zitat antworten
Alt 12.11.2016, 19:16   #2
Donzi.UTzone
Der oberste Chaf
 
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Registriert seit: 13.11.2009
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Donzi eine Nachricht über ICQ schicken
Standard

Server oder Hub?
Logdatei?

Ich knips Deinen Post mal in einen neuen Thread.
Kann allerdings erst morgen Abend wieder antworten.
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Donzi ist offline   Mit Zitat antworten
Alt 12.11.2016, 23:51   #3
djrave86
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Registriert seit: 12.11.2016
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Standard Problem Mit ut4 server

Als Server mfg


+/- Klappen
Code:
LogInit: Using libcurl 7.46.0
LogInit:  - built for x86_64-pc-linux-gnu
LogInit:  - supports SSL with OpenSSL/1.0.2d
LogInit:  - supports HTTP deflate (compression) using libz 1.2.5
LogInit:  - other features:
LogInit:      CURL_VERSION_SSL
LogInit:      CURL_VERSION_LIBZ
LogInit:      CURL_VERSION_IPV6
LogInit:      CURL_VERSION_ASYNCHDNS
LogInit:      CURL_VERSION_LARGEFILE
LogInit:      CURL_VERSION_TLSAUTH_SRP
LogInit:  Libcurl: checking if '/etc/pki/tls/certs/ca-bundle.crt' exists
LogInit:  Libcurl: checking if '/etc/ssl/certs/ca-certificates.crt' exists
LogInit:  CurlRequestOptions (configurable via config and command line):
LogInit:  - bVerifyPeer = true  - Libcurl will verify peer certificate
LogInit:  - bUseHttpProxy = false  - Libcurl will NOT use HTTP proxy
LogInit:  - bDontReuseConnections = false  - Libcurl will reuse connections
LogInit:  - CertBundlePath = /etc/ssl/certs/ca-certificates.crt  - Libcurl will set CURLOPT_CAINFO to it
LogOnlineGame:Display: MCP CONFIG: Selected Dev backend in Prod environment, based on passed override ""
LogInit: Build: ++UT+Release-Next-CL-3190340
LogInit: Engine Version: 4.14.0-3190340+++UT+Release-Next
LogInit: Compatible Engine Version: 4.14.0-3190340+++UT+Release-Next
LogInit: Net CL: 3190340
LogInit: Compiled (64-bit): Nov  8 2016 14:39:27
LogInit: Compiled with Clang: 3.7.0 (tags/RELEASE_370/final)
LogInit: Build Configuration: Shipping
LogInit: Branch Name: ++UT+Release-Next
LogInit: Command line:  DM-Spacer?Game=TDM?botfill=2?MaxPlayers=8?TimeLimit=10?GoalScore=30?Mutator=/Game/RestrictedAssets/BluePrints/Mutator_Instagib.Mutator_Instagib_c -multihome=137.74.187.40 -port=7777 -log
LogInit: Base directory: /home/ut/LinuxServer/Engine/Binaries/Linux/
LogInit: Installed Engine Build: 0
LogInit: Presizing for max 2097152 objects, including 0 objects not considered by GC, pre-allocating 0 bytes for permanent pool.
LogInit: Object subsystem initialized
[2016.11.10-17.39.18:602][  0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
[2016.11.10-17.39.18:602][  0]LogInit: Applying CVar settings loaded from the selected device profile: [LinuxServer]
[2016.11.10-17.39.18:625][  0]LogInit: Linux hardware info:
[2016.11.10-17.39.18:625][  0]LogInit:  - we are the first instance of this executable
[2016.11.10-17.39.18:625][  0]LogInit:  - this process' id (pid) is 23303, parent process' id (ppid) is 22859
[2016.11.10-17.39.18:625][  0]LogInit:  - we are not running under debugger
[2016.11.10-17.39.18:626][  0]LogInit:  - machine network name is 'ns350149.ip-94-23-51.eu'
[2016.11.10-17.39.18:626][  0]LogInit:  - user name is 'ut' (ut)
[2016.11.10-17.39.18:626][  0]LogInit:  - we're logged in remotely
[2016.11.10-17.39.18:626][  0]LogInit:  - we're running without rendering
[2016.11.10-17.39.18:626][  0]LogInit:  - CPU: GenuineIntel 'Intel(R) Xeon(R) CPU           W3520  @ 2.67GHz' (signature: 0x106A5)
[2016.11.10-17.39.18:626][  0]LogInit:  - Number of physical cores available for the process: 1
[2016.11.10-17.39.18:626][  0]LogInit:  - Number of logical cores available for the process: 8
[2016.11.10-17.39.18:626][  0]LogInit:  - Cache line size: 128
[2016.11.10-17.39.18:626][  0]LogInit:  - Memory allocator used: binned
[2016.11.10-17.39.19:029][  0]LogInit: Linux-specific commandline switches:
[2016.11.10-17.39.19:029][  0]LogInit:  -nodwarf (currently OFF): suppress parsing of DWARF debug info (callstacks will be generated faster, but won't have line numbers)
[2016.11.10-17.39.19:029][  0]LogInit:  -ansimalloc - use malloc()/free() from libc (useful for tools like valgrind and electric fence)
[2016.11.10-17.39.19:029][  0]LogInit:  -jemalloc - use jemalloc for all memory allocation
[2016.11.10-17.39.19:029][  0]LogInit:  -binnedmalloc - use binned malloc  for all memory allocation
[2016.11.10-17.39.19:029][  0]LogInit:  -httpproxy=ADDRESS:PORT - redirects HTTP requests to a proxy (only supported if compiled with libcurl)
[2016.11.10-17.39.19:029][  0]LogInit:  -reuseconn - allow libcurl to reuse HTTP connections (only matters if compiled with libcurl)
[2016.11.10-17.39.19:029][  0]LogInit:  -virtmemkb=NUMBER - sets process virtual memory (address space) limit (overrides VirtualMemoryLimitInKB value from .ini)
[2016.11.10-17.39.19:029][  0]LogInit:  - Physical RAM available (not considering process quota): 16 GB (16094 MB, 16480624 KB, 16876158976 bytes)
[2016.11.10-17.39.19:032][  0]LogTextLocalizationManager: No translations for ('') exist, falling back to 'en' for localization and internationalization data.
[2016.11.10-17.39.19:171][  0]LogNetVersion: GetLocalNetworkVersion: CL: 3190340, ProjectName: unrealtournament, ProjectVersion: , EngineNetworkVersion: 2, GameNetworkVersion: 0, NetworkChecksum: 4077960285
[2016.11.10-17.39.19:373][  0]LogAssetRegistry: FAssetRegistry took 0.1477 seconds to start up
[2016.11.10-17.39.19:377][  0]LogUObjectArray: 24353 objects as part of root set at end of initial load.
[2016.11.10-17.39.19:377][  0]LogUObjectAllocator: 4524120 out of 0 bytes used by permanent object pool.
[2016.11.10-17.39.19:377][  0]LogUObjectArray: CloseDisregardForGC: 0/0 objects in disregard for GC pool
[2016.11.10-17.39.20:411][  0]LogEngine: Initializing Engine...
[2016.11.10-17.39.20:418][  0]LogInit: Texture streaming: Disabled
[2016.11.10-17.39.20:430][  0]LogPerfCounters: FPerfCounters JSON socket disabled.
[2016.11.10-17.39.20:430][  0]LogInit:Display: Game Engine Initialized.
[2016.11.10-17.39.20:431][  0]LogConsoleManager:Display: Setting the console variable 'r.PostProcessAAQuality' with 'SetByScalability' was ignored as it is lower priority than the previous 'SetBySystemSettingsIni'
[2016.11.10-17.39.20:450][  0]LogConsoleResponse:Display:
[2016.11.10-17.39.20:531][  0]LogInit:Display: Starting Game.
[2016.11.10-17.39.20:531][  0]LogLoad: LoadMap: /Game/RestrictedAssets/Maps/WIP/DM-Spacer?Name=Player?VersionCheck=1?Hat=/Game/EpicInternal/Cosmetic_Items/BP_Beanie.BP_Beanie_C?Taunt=/Game/RestrictedAssets/Blueprints/Taunts/Taunt_Pelvic$
[2016.11.10-17.39.20:993][  0]LogInit: BSD: Socket queue 262144 / 262144
[2016.11.10-17.39.20:993][  0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2016.11.10-17.39.20:995][  0]LogRHI: NullRHI preferably does not allocate memory on the server. Try to change the caller to avoid doing allocs in when FApp::ShouldUseNullRHI() is true.
[2016.11.10-17.39.21:013][  0]LogInit: BSD: Socket queue 262144 / 262144
[2016.11.10-17.39.21:013][  0]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2016.11.10-17.39.21:014][  0]LogNetVersion: GetLocalNetworkVersionOverride: NetworkChecksum: 3008046
[2016.11.10-17.39.21:020][  0]LogLoad: Took 0.488517 seconds to LoadMap(/Game/RestrictedAssets/Maps/WIP/DM-Spacer)
[2016.11.10-17.39.21:020][  0]LogLoad: (Engine Initialization) Total time: 3.05 seconds
[2016.11.10-17.39.21:020][  0]LogExternalProfiler: No external profilers were discovered.  External profiling features will not be available.
[2016.11.10-17.39.21:039][  1]LogOnline: MCP: Sending CreateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session, json=<Payload>
[2016.11.10-17.39.21:454][ 26]LogOnline: MCP: Service status updated [Normal] -> [Connected]
[2016.11.10-17.39.21:971][ 57]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.39.22:230][ 70]LogOnline: MCP: Sending StartInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/start
[2016.11.10-17.39.22:447][ 83]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.39.22:763][102]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.39.23:030][118]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.39.56:549][128]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2016.11.10-17.40.06:614][732]LogOnline: MCP: Sending RegisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.10-17.40.06:818][745]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.40.07:084][761]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.40.07:351][777]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.40.07:617][793]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.40.21:054][599]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.42.51:368][617]LogOnline: MCP: Sending UnregisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.10-17.42.51:583][630]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.42.51:850][646]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.42.52:166][665]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.43.48:637][ 52]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2016.11.10-17.43.50:291][152]LogOnline: MCP: Sending RegisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.10-17.43.50:505][165]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.43.50:771][181]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.43.51:088][200]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.43.51:171][204]UT:Warning: ServerReceiveStatsID called twice on the same PlayerController
[2016.11.10-17.43.51:354][216]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.47.21:421][819]LogOnline: MCP: Sending UnregisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.10-17.47.21:686][835]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.47.21:953][851]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.39.56:549][128]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2016.11.10-17.40.06:614][732]LogOnline: MCP: Sending RegisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.10-17.40.06:818][745]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.40.07:084][761]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.40.07:351][777]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.40.07:617][793]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.40.21:054][599]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.42.51:368][617]LogOnline: MCP: Sending UnregisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.10-17.42.51:583][630]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.42.51:850][646]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.42.52:166][665]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.43.48:637][ 52]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2016.11.10-17.43.50:291][152]LogOnline: MCP: Sending RegisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.10-17.43.50:505][165]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.43.50:771][181]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.43.51:088][200]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.43.51:171][204]UT:Warning: ServerReceiveStatsID called twice on the same PlayerController
[2016.11.10-17.43.51:354][216]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.47.21:421][819]LogOnline: MCP: Sending UnregisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.10-17.47.21:686][835]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.47.21:953][851]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.10-17.47.22:212][866]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.12-14.55.46:225][347]PacketHandlerLog: Loaded PacketHandler component: Engine.EngineHandlerComponentFactory (StatelessConnectHandlerComponent)
[2016.11.12-14.56.00:167][184]LogOnline: MCP: Sending RegisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.12-14.56.00:376][197]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.12-14.56.00:642][213]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.12-14.56.00:909][229]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.12-14.56.01:176][245]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.12-14.57.42:583][328]LogNet:Warning: UNetConnection::Tick: Connection TIMED OUT. Closing connection. Elapsed: 60.02, Real: 64.02, Good: 64.02, DriverTime: 155690.91, Threshold: 60.00, [UNetConnection] RemoteAddr: 77.181.31.55:6$
[2016.11.12-14.57.42:601][330]LogOnline: MCP: Sending UnregisterPlayers request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78/players, json=<Payload>
[2016.11.12-14.57.42:917][349]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.12-14.57.43:183][365]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.12-14.57.43:450][381]LogOnline: MCP: Sending UpdateInternetSession request. url=https://ut-public-service-prod10.ol.epicgames.com/ut/api/matchmaking/session/f268e1693c5d416ca7c35c85c50dfc78, json=<Payload>
[2016.11.12-16.22.14:373][613]LogGenericPlatformMisc: FPlatformMisc::RequestExit(0)

Geändert von Ragnos (13.11.2016 um 12:21 Uhr) Grund: [CODE]-Tags
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Alt 13.11.2016, 12:59   #4
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Standard

1. Veraltete Version. Die Version von Donnerstag (3190340, Deine) ist nochmals am Freitag aufgefrischt worden (3193528).
Das ist allerdings das kleinere, updaten und gut.

2. Der Zusatz in der Commandline -multihome funktioniert nur teilweise und dann auch falsch.
Multihome wird bekanntermassen benutzt, wenn man mehrere IPs auf der Kiste laufen hat und man den Server an eine IP binden möchte. Das funktioniert allerdings nicht. Es funktioniert nur, wenn die Kiste auf einer einzigen IP lauscht. Der Fehler liegt bei Epic.
Mit Kiste ist der Rootserver gemeint.

Und genau da ist das Problem, lass das multihome weg.


Was ich allerdings noch sehe:
- Du verwendest als Multihome-IP eine komplett andere, als die Kiste besitzt.
Du verwendest die 137er
Code:
IP-Adresse:	 	137.74.187.40
Provider:	 	Northern Telecom Canada
Region:	 	Lachine (CA)
Das ist Kanada, in der Nähe von Montreal
http://www.utrace.de/?query=137.74.187.40

Die Kiste hat allerdings:
Zitat:
[2016.11.10-17.39.18:626][ 0]LogInit: - machine network name is 'ns350149.ip-94-23-51.eu'
http://www.utrace.de/?query=ns350149.ip-94-23-51.eu
Code:
Domain:	 	ns350149.ip-94-23-51.eu
IP-Adresse:	 	94.23.51.169
Provider:	 	OVH Systems
Organisation:	 	OVH SAS
Korrekterweise müsste als Multihome die IP 94.23.51.169 benutzt werden.

Viel Spass beim Testen und gib uns eine Rückantwort
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Donzi ist offline   Mit Zitat antworten
Alt 13.11.2016, 17:27   #5
djrave86
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Standard Problem Mit ut4 server

Danke aber an sowas denkt man ja auch nicht... dachte es liegt an meiner einstellungen! aber server läuft danke nochmal
djrave86 ist offline   Mit Zitat antworten
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