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Alt 02.03.2013, 07:26   #1
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Standard New File Added: VCTF-Necrotic

VCTF-Necrotic

Beschreibung:
+/- Klappen
Zitat:
ReadMe for VCTF-Necrotic For Unreal Tournament 3 on PC
--------------------------------------------------

Title:VCTF-Necrotic
Filename: VCTF-Necrotic.ut3
Author: tarnationsauce2
Contact: http://forums.epicgames.com/members/...arnationsauce2
Website URL: http://www.thelastteam.com/index.php...ile&userid=515
Release Date: October 24 2012
Last Update: December 05 2012
Version: Final (3.0)
====================================================================================
Description:

Hello!

Necrotic is an Arena map with many aspects that should help gameplay.

Flags are on lifts, so you can grab and lift-jump quickly from flagcampers.
There is a special area with SuperHealth, Boots, Invis, and Nightshade. But the special area is not available until at least 5 min into the match. And even then you can only enter the area after platers shoot the gate "eye" with 5,000 damage. For every 1,000 damage there are red light indicators so you know how far along you are.
I expect some crazy and fast paced gameplay with this map.

- Map looks good for an arena map
- Map is optimized (culling, reduced lightmaps where needed, collision, etc.)
- Not too big of a file size
- Bots can play it pretty well


Love, tarnationsauce2
----------------------------------

Thank You for feedback and comments:
.mg.
penpen86
L4WG1V3R
Solarsys
FK_nero
dEliCi0us_Win3
LUCKY-HEART
KCoLa
slibe
UT3_Soldier
Ctrl_Alt_Elite2
rokhustar
my8os
ArGoN`
THE LAST TEAM! http://www.thelastteam.com/
====================================================================================

CHANGELOG & BUG FIXES:
v1.0 Initial release

v1.01
Reduced music volume
Fixed missing textures
Fixed missing collision
Optimizations, more culling and lightmap tweaking
Fixed water height
Tweaked bot paths
Made Nightshades show on minimap

v2.0
General:
+ Music now on Music channel
Lifts:
+ Lifts 20% larger
+ Lifts slower
+ Lifts go higher
+ Lifts stay open 0.5 sec less time
Tweaks to enhance map flow & balance:
+ Health in rooms on sides of flags
+ Added lifts on sides by flag
+ Removed all piles of boxes
+ Removed some of the broken walls by AVRILs
+ Adjusted / moved / deleted health and armor
+ Gate over jump boots faster
+ Removed center "Round thing"
+ Added water pool where center "Round Thing" was. (Note: falling in this water is a way down from top for zero fall damage)
+ Moved jump pads to get to top area
+ Added Jump pads from ground to near deemer room
+ Fixed spider mine "dud" spos (most of them - blame Epic)
Eye gate:
+ Now 5000HP instead of 10000HP.
+ Shoot eye too early get audio message.
+ Eye death explosion causes damage to nearby players (tank shell damage radius)1
+ Eye also goes away - you can jump through center part now and makes it obvious to players eye is open.
+ More sound when eye active
+ Shaped charge "bomb" only appears when eye is available to shoot.
+ Eye easier to shoot - more dmage types work.

v2.01
Removed center water pool and put "round thing" back.

v3.0 Final
+ Performance tweaks.
+Smaller file size
+ Fixed the buggy lifts for real this time.
+ Added preview screenshot / ini file.
+ Enhanced eye effect.
+ Fixed missing eye meshes.
+ Added a water pool on the center thing and a few health vials by armor there.



Copyright / Permissions
-----------------------
This level is copyright 2012, by tarnationsauce2.

Authors may NOT use this level as a base to build additional levels without explicit
permission from the Original Author.

You are NOT allowed to commercially exploit this level, i.e. put it on a CD or any
other electronic medium that is sold for money without my explicit permission!

You MAY distribute this level through any electronic network (internet (web/ftp),
FIDO, local BBS etc.), provided you include this file and leave the archive intact.
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